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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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The base response for all LootLocker Server responses. More...
#include <LootLockerServerResponse.h>
Inherited by FLootLockerServerAddAssetToPlayerInventoryResponse, FLootLockerServerAlterPlayerInventoryResponse, FLootLockerServerAssetInstanceKeyValuePairItemResponse, FLootLockerServerAssetInstanceKeyValuePairsListResponse, FLootLockerServerAuthenticationResponse, FLootLockerServerCharacterProgressionListResponse, FLootLockerServerComputeAndLockDropTableResponse, FLootLockerServerCreatePlayerResponse, FLootLockerServerCreateWalletResponse, FLootLockerServerCreditWalletResponse, FLootLockerServerDebitWalletResponse, FLootLockerServerDeletePersistentStorageForPlayersAndKeysResponse, FLootLockerServerFullCharacterLoadoutResponse, FLootLockerServerFullHeroLoadoutResponse, FLootLockerServerFullPlayerLoadoutResponse, FLootLockerServerGameProgressionListResponse, FLootLockerServerGetAllMemberRanksResponse, FLootLockerServerGetAssetsResponse, FLootLockerServerGetCharacterInventoryResponse, FLootLockerServerGetHeroInventoryResponse, FLootLockerServerGetLeaderboardResponse, FLootLockerServerGetLeaderboardScheduleResponse, FLootLockerServerGetMetadataResponse, FLootLockerServerGetMultisourceMetadataResponse, FLootLockerServerGetPersistentStorageForPlayersResponse, FLootLockerServerGetPlayerCharactersResponse, FLootLockerServerGetPlayerHeroesResponse, FLootLockerServerGetPlayerInfoFromGameSessionTokenResponse, FLootLockerServerGetPlayerInventoryResponse, FLootLockerServerGetPublicPersistentStorageForPlayersAndKeysResponse, FLootLockerServerGetScoresFromLeaderboardResponse, FLootLockerServerGetUniversalInventoryResponse, FLootLockerServerGetWalletResponse, FLootLockerServerInstanceProgressionListResponse, FLootLockerServerInvokeTriggerResponse, FLootLockerServerLeaderboardArchiveDetailsResponse, FLootLockerServerLeaderboardArchiveResponse, FLootLockerServerLeaderboardBaseResponse, FLootLockerServerLeaderboardSubmitScoreResponse, FLootLockerServerListAssetsResponse, FLootLockerServerListBalancesForWalletResponse, FLootLockerServerListConnectedAccountsResponse, FLootLockerServerListContextsResponse, FLootLockerServerListCurrenciesResponse, FLootLockerServerListFriendsResponse, FLootLockerServerListLeaderboardsResponse, FLootLockerServerListMetadataResponse, FLootLockerServerMaintainSessionResponse, FLootLockerServerPickFromDropTableResponse, FLootLockerServerPlayerFileDeleteResponse, FLootLockerServerPlayerFileListResponse, FLootLockerServerPlayerNameLookupResponse, FLootLockerServerPlayerProgressionListResponse, FLootLockerServerProgressionTiersResponse, FLootLockerServerSendNotificationsResponse, FLootLockerServerSetMetadataResponse, FLootLockerServerSingleCharacterProgressionResponse, FLootLockerServerSingleGameProgressionResponse, FLootLockerServerSingleInstanceProgressionResponse, FLootLockerServerSinglePlayerFileResponse, FLootLockerServerSinglePlayerProgressionResponse, FLootLockerServerTokenExchangeResponse, and FLootLockerServerUpdatePersistentStorageForPlayersAndKeysResponse.

Data Fields | |
| bool | Success = false |
| True if the request succeeded. | |
| int | StatusCode = 0 |
| HTTP Status code from the request to LootLockers backend. | |
| FString | FullTextFromServer |
| Raw text/http body from the server response. | |
| FLootLockerServerErrorData | ErrorData |
| If this request was not a success, this structure holds all the information needed to identify the problem. | |
| FLootLockerServerRequestContext | RequestContext |
| Context information about the request. | |
The base response for all LootLocker Server responses.
| FLootLockerServerErrorData FLootLockerServerResponse::ErrorData |
If this request was not a success, this structure holds all the information needed to identify the problem.
| FString FLootLockerServerResponse::FullTextFromServer |
Raw text/http body from the server response.
| FLootLockerServerRequestContext FLootLockerServerResponse::RequestContext |
Context information about the request.
| int FLootLockerServerResponse::StatusCode = 0 |
HTTP Status code from the request to LootLockers backend.
| bool FLootLockerServerResponse::Success = false |
True if the request succeeded.