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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerLeaderboardRequest.h>


Data Fields | |
| FString | Member_id = "" |
| The Identifying member ID for this entry in the leaderboard. | |
| int | Rank = 0 |
| The rank for this entry in the leaderboard. | |
| int | Score = 0 |
| The Score for this entry in the leaderboard. | |
| FString | Metadata = "" |
| The Metadata for this entry in the leaderboard. | |
Data Fields inherited from FLootLockerServerResponse | |
| bool | Success = false |
| True if the request succeeded. | |
| int | StatusCode = 0 |
| HTTP Status code from the request to LootLockers backend. | |
| FString | FullTextFromServer |
| Raw text/http body from the server response. | |
| FLootLockerServerErrorData | ErrorData |
| If this request was not a success, this structure holds all the information needed to identify the problem. | |
| FLootLockerServerRequestContext | RequestContext |
| Context information about the request. | |
| FString FLootLockerServerLeaderboardSubmitScoreResponse::Member_id = "" |
The Identifying member ID for this entry in the leaderboard.
For player leaderboards this will be the PlayerID, for generic leaderboards this will be the member_id you submitted
| FString FLootLockerServerLeaderboardSubmitScoreResponse::Metadata = "" |
The Metadata for this entry in the leaderboard.
If the leaderboard does not support metadata this property will be empty.
| int FLootLockerServerLeaderboardSubmitScoreResponse::Rank = 0 |
The rank for this entry in the leaderboard.
| int FLootLockerServerLeaderboardSubmitScoreResponse::Score = 0 |
The Score for this entry in the leaderboard.