LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerRequestContext Struct Reference

#include <LootLockerServerResponse.h>

Data Fields

FString RequestTime = ""
 The time that this request was made.
 
FString RequestId = ""
 The unique identifier for this request.
 
FString RequestURL = ""
 The url that this request was made to.
 
FString RequestMethod = ""
 The HTTP Method that was used for this request.
 
FString RequestParametersJsonString = ""
 The request parameters as a json string.
 

Field Documentation

◆ RequestId

FString FLootLockerServerRequestContext::RequestId = ""

The unique identifier for this request.

◆ RequestMethod

FString FLootLockerServerRequestContext::RequestMethod = ""

The HTTP Method that was used for this request.

◆ RequestParametersJsonString

FString FLootLockerServerRequestContext::RequestParametersJsonString = ""

The request parameters as a json string.

◆ RequestTime

FString FLootLockerServerRequestContext::RequestTime = ""

The time that this request was made.

◆ RequestURL

FString FLootLockerServerRequestContext::RequestURL = ""

The url that this request was made to.