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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerLeaderboardRequest.h>


Data Fields | |
| int | ID = 0 |
| The ID of this leaderboard. | |
| int | Game_id = 0 |
| The ID of the game this leaderboard is in. | |
| FString | Key = "" |
| The unique key of this leaderboard. | |
| FString | Name = "" |
| The name of the leaderboard. | |
| ELootLockerServerLeaderboardType | Type = ELootLockerServerLeaderboardType::player |
| The type of leaderboard. | |
| ELootLockerServerLeaderboardDirection | Direction_method = ELootLockerServerLeaderboardDirection::ascending |
| The sort order of the leaderboard. | |
| bool | Enable_game_api_writes = false |
| Is the game api allowed to write to this leaderboard. | |
| bool | Overwrite_score_on_submit = false |
| Do new submits overwrite existing scores for members on this leaderboard. | |
| bool | Has_metadata = false |
| Is metadata enabled on this leaderboard. | |
| FString | Created_at = "" |
| The creation time of this leaderboard. | |
| FString | Updated_at = "" |
| The last time this leaderboard was updated. | |
Data Fields inherited from FLootLockerServerResponse | |
| bool | Success = false |
| True if the request succeeded. | |
| int | StatusCode = 0 |
| HTTP Status code from the request to LootLockers backend. | |
| FString | FullTextFromServer |
| Raw text/http body from the server response. | |
| FLootLockerServerErrorData | ErrorData |
| If this request was not a success, this structure holds all the information needed to identify the problem. | |
| FLootLockerServerRequestContext | RequestContext |
| Context information about the request. | |
| FString FLootLockerServerLeaderboardBaseResponse::Created_at = "" |
The creation time of this leaderboard.
| ELootLockerServerLeaderboardDirection FLootLockerServerLeaderboardBaseResponse::Direction_method = ELootLockerServerLeaderboardDirection::ascending |
The sort order of the leaderboard.
| bool FLootLockerServerLeaderboardBaseResponse::Enable_game_api_writes = false |
Is the game api allowed to write to this leaderboard.
| int FLootLockerServerLeaderboardBaseResponse::Game_id = 0 |
The ID of the game this leaderboard is in.
| bool FLootLockerServerLeaderboardBaseResponse::Has_metadata = false |
Is metadata enabled on this leaderboard.
| int FLootLockerServerLeaderboardBaseResponse::ID = 0 |
The ID of this leaderboard.
| FString FLootLockerServerLeaderboardBaseResponse::Key = "" |
The unique key of this leaderboard.
| FString FLootLockerServerLeaderboardBaseResponse::Name = "" |
The name of the leaderboard.
| bool FLootLockerServerLeaderboardBaseResponse::Overwrite_score_on_submit = false |
Do new submits overwrite existing scores for members on this leaderboard.
| ELootLockerServerLeaderboardType FLootLockerServerLeaderboardBaseResponse::Type = ELootLockerServerLeaderboardType::player |
The type of leaderboard.
| FString FLootLockerServerLeaderboardBaseResponse::Updated_at = "" |
The last time this leaderboard was updated.