LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerLeaderboardBaseResponse Struct Reference

#include <LootLockerServerLeaderboardRequest.h>

Inheritance diagram for FLootLockerServerLeaderboardBaseResponse:
Collaboration diagram for FLootLockerServerLeaderboardBaseResponse:

Data Fields

int ID = 0
 The ID of this leaderboard.
 
int Game_id = 0
 The ID of the game this leaderboard is in.
 
FString Key = ""
 The unique key of this leaderboard.
 
FString Name = ""
 The name of the leaderboard.
 
ELootLockerServerLeaderboardType Type = ELootLockerServerLeaderboardType::player
 The type of leaderboard.
 
ELootLockerServerLeaderboardDirection Direction_method = ELootLockerServerLeaderboardDirection::ascending
 The sort order of the leaderboard.
 
bool Enable_game_api_writes = false
 Is the game api allowed to write to this leaderboard.
 
bool Overwrite_score_on_submit = false
 Do new submits overwrite existing scores for members on this leaderboard.
 
bool Has_metadata = false
 Is metadata enabled on this leaderboard.
 
FString Created_at = ""
 The creation time of this leaderboard.
 
FString Updated_at = ""
 The last time this leaderboard was updated.
 
- Data Fields inherited from FLootLockerServerResponse
bool Success = false
 True if the request succeeded.
 
int StatusCode = 0
 HTTP Status code from the request to LootLockers backend.
 
FString FullTextFromServer
 Raw text/http body from the server response.
 
FLootLockerServerErrorData ErrorData
 If this request was not a success, this structure holds all the information needed to identify the problem.
 
FLootLockerServerRequestContext RequestContext
 Context information about the request.
 

Field Documentation

◆ Created_at

FString FLootLockerServerLeaderboardBaseResponse::Created_at = ""

The creation time of this leaderboard.

◆ Direction_method

ELootLockerServerLeaderboardDirection FLootLockerServerLeaderboardBaseResponse::Direction_method = ELootLockerServerLeaderboardDirection::ascending

The sort order of the leaderboard.

◆ Enable_game_api_writes

bool FLootLockerServerLeaderboardBaseResponse::Enable_game_api_writes = false

Is the game api allowed to write to this leaderboard.

◆ Game_id

int FLootLockerServerLeaderboardBaseResponse::Game_id = 0

The ID of the game this leaderboard is in.

◆ Has_metadata

bool FLootLockerServerLeaderboardBaseResponse::Has_metadata = false

Is metadata enabled on this leaderboard.

◆ ID

int FLootLockerServerLeaderboardBaseResponse::ID = 0

The ID of this leaderboard.

◆ Key

FString FLootLockerServerLeaderboardBaseResponse::Key = ""

The unique key of this leaderboard.

◆ Name

FString FLootLockerServerLeaderboardBaseResponse::Name = ""

The name of the leaderboard.

◆ Overwrite_score_on_submit

bool FLootLockerServerLeaderboardBaseResponse::Overwrite_score_on_submit = false

Do new submits overwrite existing scores for members on this leaderboard.

◆ Type

ELootLockerServerLeaderboardType FLootLockerServerLeaderboardBaseResponse::Type = ELootLockerServerLeaderboardType::player

The type of leaderboard.

◆ Updated_at

FString FLootLockerServerLeaderboardBaseResponse::Updated_at = ""

The last time this leaderboard was updated.