![]() |
LootLocker Unreal Server SDK 6.6.0
Server-side backend SDK for Unreal Engine
|
Response for the ListCatalogItemsById endpoint. More...
#include <LootLockerServerCatalogRequest.h>


Data Fields | |
| TArray< FLootLockerServerListCatalogItemsByIdEntry > | Items |
| TArray< FLootLockerServerListCatalogItemsByIdError > | Errors |
Data Fields inherited from FLootLockerServerResponse | |
| bool | Success = false |
| True if the request succeeded. | |
| int | StatusCode = 0 |
| HTTP Status code from the request to LootLockers backend. | |
| FString | FullTextFromServer |
| Raw text/http body from the server response. | |
| FLootLockerServerErrorData | ErrorData |
| If this request was not a success, this structure holds all the information needed to identify the problem. | |
| FLootLockerServerRequestContext | RequestContext |
| Context information about the request. | |
Response for the ListCatalogItemsById endpoint.
| TArray<FLootLockerServerListCatalogItemsByIdError> FLootLockerServerListCatalogItemsByIdResponse::Errors |
| TArray<FLootLockerServerListCatalogItemsByIdEntry> FLootLockerServerListCatalogItemsByIdResponse::Items |