LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerSinglePlayerFileResponse Struct Reference

#include <LootLockerServerPlayerFileRequest.h>

Inheritance diagram for FLootLockerServerSinglePlayerFileResponse:
Collaboration diagram for FLootLockerServerSinglePlayerFileResponse:

Data Fields

int Id = 0
 The file ID.
 
FString Revision_id = ""
 The revision ID denoting which version of the file this is.
 
FString Name = ""
 The name of the file.
 
int Size = 0
 The size of the file.
 
FString Purpose = ""
 The purpose of the file.
 
bool Public = false
 Whether this file is readable for other players.
 
FString Url = ""
 The URL from where you can download the file.
 
FString Url_expires_at = ""
 A timestamp for when the url expires (stops being usable)
 
FString Created_at = ""
 A timestamp showing when the file was first created.
 
- Data Fields inherited from FLootLockerServerResponse
bool Success = false
 True if the request succeeded.
 
int StatusCode = 0
 HTTP Status code from the request to LootLockers backend.
 
FString FullTextFromServer
 Raw text/http body from the server response.
 
FLootLockerServerErrorData ErrorData
 If this request was not a success, this structure holds all the information needed to identify the problem.
 
FLootLockerServerRequestContext RequestContext
 Context information about the request.
 

Field Documentation

◆ Created_at

FString FLootLockerServerSinglePlayerFileResponse::Created_at = ""

A timestamp showing when the file was first created.

◆ Id

int FLootLockerServerSinglePlayerFileResponse::Id = 0

The file ID.

◆ Name

FString FLootLockerServerSinglePlayerFileResponse::Name = ""

The name of the file.

◆ Public

bool FLootLockerServerSinglePlayerFileResponse::Public = false

Whether this file is readable for other players.

◆ Purpose

FString FLootLockerServerSinglePlayerFileResponse::Purpose = ""

The purpose of the file.

◆ Revision_id

FString FLootLockerServerSinglePlayerFileResponse::Revision_id = ""

The revision ID denoting which version of the file this is.

The last 5 revisions are kept

◆ Size

int FLootLockerServerSinglePlayerFileResponse::Size = 0

The size of the file.

◆ Url

FString FLootLockerServerSinglePlayerFileResponse::Url = ""

The URL from where you can download the file.

◆ Url_expires_at

FString FLootLockerServerSinglePlayerFileResponse::Url_expires_at = ""

A timestamp for when the url expires (stops being usable)