5#include "CoreMinimal.h"
7#include "LootLockerServerLeaderboardRequest.generated.h"
19 player = 0 UMETA(DisplayName =
"Player"),
24 generic = 1 UMETA(DisplayName =
"Generic"),
36 ascending = 0 UMETA(DisplayName =
"Ascending"),
40 descending = 1 UMETA(DisplayName =
"Descending"),
46UENUM(BlueprintType, Category =
"LootLocker")
67 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
72 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
73 FString Public_uid = "";
77 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
89 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
90 FString Member_id = "";
94 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
99 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
104 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
110 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
111 FString Metadata = "";
114USTRUCT(BlueprintType)
121 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
122 int Leaderboard_id = 0;
126 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
127 FString Leaderboard_key = "";
131 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
136 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
140USTRUCT(BlueprintType)
144 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
146 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
148 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
149 FString variation_name;
150 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
151 FString rental_option_name;
152 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
153 FString variation_id;
154 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
155 FString rental_option_id;
156 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
158 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
163USTRUCT(BlueprintType)
167 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
169 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
171 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
173 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
174 FString asset_variation_id;
175 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
176 FString asset_rental_option_id;
177 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
179 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
181 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
185USTRUCT(BlueprintType)
189 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
191 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
193 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
195 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
199USTRUCT(BlueprintType)
203 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
205 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
207 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
209 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
211 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
213 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
217USTRUCT(BlueprintType)
221 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
223 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
225 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
229USTRUCT(BlueprintType)
233 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
235 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
237 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
238 FString progression_id;
239 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
241 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
246USTRUCT(BlueprintType)
250 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
252 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
254 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
256 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
261USTRUCT(BlueprintType)
265 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
267 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
269 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
271 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
273 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
274 FString progression_id;
275 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
280USTRUCT(BlueprintType)
284 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
286 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
288 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
290 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
294USTRUCT(BlueprintType)
298 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
300 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
302 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
306USTRUCT(BlueprintType)
310 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
311 FString cron_expression;
312 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
314 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
316 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
317 TArray<FString> schedule;
320USTRUCT(BlueprintType)
324 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
326 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
328 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
330 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
332 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
336USTRUCT(BlueprintType)
340 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
342 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
346USTRUCT(BlueprintType)
350 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
352 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
354 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
356 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
358 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
360 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
364USTRUCT(BlueprintType)
368 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
370 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
372 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
374 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
376 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
378 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
380 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
382 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
387USTRUCT(BlueprintType)
394 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
399 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
404 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
409 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
414 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
419 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
424 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
429 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
430 bool Enable_game_api_writes = false;
434 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
435 bool Overwrite_score_on_submit = false;
439 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
440 bool Has_metadata = false;
444 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
445 FString Created_at = "";
449 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
450 FString Updated_at = "";
454 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
459 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
467USTRUCT(BlueprintType)
475 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
476 FString Member_id = "";
480 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
486 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
487 FString Metadata = "";
490USTRUCT(BlueprintType)
498 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
499 FString Member_id = "";
503 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
507USTRUCT(BlueprintType)
514 const FString& InName,
516 bool InEnableGameApiWrites,
517 bool InOverwriteScoreOnSubmit)
520 Direction_method(InDirectionMethod),
521 Enable_game_api_writes(InEnableGameApiWrites),
522 Overwrite_score_on_submit(InOverwriteScoreOnSubmit)
532 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
537 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
542 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
547 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
548 bool Enable_game_api_writes = false;
552 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
553 bool Overwrite_score_on_submit = false;
556USTRUCT(BlueprintType)
564 const FString& InName,
566 bool InEnableGameApiWrites,
567 bool InOverwriteScoreOnSubmit)
579 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
584 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
585 bool Has_metadata = false;
588USTRUCT(BlueprintType)
594 const FString& InName,
596 bool InEnableGameApiWrites,
597 bool InOverwriteScoreOnSubmit)
607USTRUCT(BlueprintType)
622 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
623 FString Cron_expression = "";
630USTRUCT(BlueprintType)
637 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
642 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
647 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
652 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
657 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
662 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
667 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
668 bool Enable_game_api_writes = false;
672 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
673 bool Overwrite_score_on_submit = false;
677 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
678 bool Has_metadata = false;
682 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
683 FString Created_at = "";
687 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
688 FString Updated_at = "";
691USTRUCT(BlueprintType)
698 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
702USTRUCT(BlueprintType)
708USTRUCT(BlueprintType)
714USTRUCT(BlueprintType)
722 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
723 FString Member_id = "";
727 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
732 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
738 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
739 FString Metadata = "";
742USTRUCT(BlueprintType)
749 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
754 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
758USTRUCT(BlueprintType)
765 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
770 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
774USTRUCT(BlueprintType)
778 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
779 FString cron_expression;
780 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
782 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
784 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
785 TArray<FString> schedule;
795 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
800 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
void(* FLootLockerServerLeaderboardSubmitScoreResponseDelegate)(FLootLockerServerLeaderboardSubmitScoreResponse)
Definition LootLockerServerLeaderboardRequest.h:833
void(* FLootLockerServerGetLeaderboardScheduleResponseDelegate)(FLootLockerServerGetLeaderboardScheduleResponse)
Definition LootLockerServerLeaderboardRequest.h:849
void(* FLootLockerServerGetScoresFromLeaderboardResponseDelegate)(FLootLockerServerGetScoresFromLeaderboardResponse)
Definition LootLockerServerLeaderboardRequest.h:845
void(* FLootLockerServerGetAllMemberRanksResponseDelegate)(FLootLockerServerGetAllMemberRanksResponse)
Definition LootLockerServerLeaderboardRequest.h:841
ELootLockerServerLeaderboardRewardEntityKind
Which kind of reward this leaderboard contains.
Definition LootLockerServerLeaderboardRequest.h:48
void(* FLootLockerServerGetLeaderboardResponseDelegate)(FLootLockerServerGetLeaderboardResponse)
Definition LootLockerServerLeaderboardRequest.h:817
ELootLockerServerLeaderboardType
Definition LootLockerServerLeaderboardRequest.h:14
void(* FLootLockerServerDeleteLeaderboardResponseDelegate)(FLootLockerServerResponse)
Definition LootLockerServerLeaderboardRequest.h:829
void(* FLootLockerServerDeleteLeaderboardScheduleResponseDelegate)(FLootLockerServerResponse)
Definition LootLockerServerLeaderboardRequest.h:853
ELootLockerServerLeaderboardDirection
Which direction should the leaderboard be sorted in.
Definition LootLockerServerLeaderboardRequest.h:32
void(* FLootLockerServerUpdateLeaderboardResponseDelegate)(FLootLockerServerUpdateLeaderboardResponse)
Definition LootLockerServerLeaderboardRequest.h:825
void(* FLootLockerServerCreateLeaderboardResponseDelegate)(FLootLockerServerCreateLeaderboardResponse)
Definition LootLockerServerLeaderboardRequest.h:821
void(* FLootLockerServerLeaderboardIncrementScoreResponseDelegate)(FLootLockerServerLeaderboardSubmitScoreResponse)
Definition LootLockerServerLeaderboardRequest.h:837
void(* FLootLockerServerListLeaderboardsResponseDelegate)(FLootLockerServerListLeaderboardsResponse)
Definition LootLockerServerLeaderboardRequest.h:813
Definition LootLockerServerLeaderboardRequest.h:861
static FString GetAllMemberRanks(const FString &MemberID, const FLootLockerServerGetAllMemberRanksResponseDelegate &OnCompletedRequest)
static FString UpdateLeaderboard(const FString &LeaderboardKey, const FLootLockerServerUpdateLeaderboardRequest &UpdateLeaderboardRequest, const FLootLockerServerUpdateLeaderboardResponseDelegate &OnCompletedRequest)
static FString GetLeaderboardSchedule(const FString &LeaderboardKey, const FLootLockerServerGetLeaderboardScheduleResponseDelegate &OnCompletedRequest)
static FString SubmitScore(const FString &LeaderboardKey, const FLootLockerServerLeaderboardSubmitScoreRequest &SubmitScoreRequest, const FLootLockerServerLeaderboardSubmitScoreResponseDelegate &OnCompletedRequest)
static FString CreateLeaderboard(const FLootLockerServerCreateLeaderboardRequest &CreateLeaderboardRequest, const FLootLockerServerCreateLeaderboardResponseDelegate &OnCompletedRequest)
ULootLockerServerLeaderboardRequest()
static FString GetScoresFromLeaderboard(FString LeaderboardKey, const FLootLockerServerGetScoresFromLeaderboardResponseDelegate &OnCompletedRequest)
static FString DeleteLeaderboard(const FString &LeaderboardKey, const FLootLockerServerDeleteLeaderboardResponseDelegate &OnCompletedRequest)
static FString ListLeaderboards(int Count, int After, const FLootLockerServerListLeaderboardsResponseDelegate &OnCompletedRequest)
static FString GetPaginatedAllMemberRanks(const FString &MemberID, const int Count, const int After, const FLootLockerServerGetAllMemberRanksResponseDelegate &OnCompletedRequest)
static FString CreateLeaderboardSchedule(const FString &LeaderboardKey, const FString &CronExpression, const FLootLockerServerGetLeaderboardScheduleResponseDelegate &OnCompletedRequest)
static FString IncrementScore(const FString &LeaderboardKey, const FLootLockerServerLeaderboardIncrementScoreRequest &IncrementScoreRequest, const FLootLockerServerLeaderboardIncrementScoreResponseDelegate &OnCompletedRequest)
static FString GetPaginatedScoresFromLeaderboard(FString LeaderboardKey, int Count, int After, const FLootLockerServerGetScoresFromLeaderboardResponseDelegate &OnCompletedRequest)
static FString GetLeaderboard(const FString &LeaderboardKey, const FLootLockerServerGetLeaderboardResponseDelegate &OnCompletedRequest)
static FString DeleteLeaderboardSchedule(const FString &LeaderboardKey, const FLootLockerServerDeleteLeaderboardScheduleResponseDelegate &OnCompletedRequest)
Definition LootLockerServerLeaderboardRequest.h:142
Definition LootLockerServerLeaderboardRequest.h:558
FLootLockerServerCreateLeaderboardRequest()
Definition LootLockerServerLeaderboardRequest.h:572
FLootLockerServerCreateLeaderboardRequest(const FString &InKey, const FString &InName, ELootLockerServerLeaderboardDirection InDirectionMethod, bool InEnableGameApiWrites, bool InOverwriteScoreOnSubmit)
Definition LootLockerServerLeaderboardRequest.h:563
Definition LootLockerServerLeaderboardRequest.h:704
Definition LootLockerServerLeaderboardRequest.h:609
Definition LootLockerServerLeaderboardRequest.h:187
Definition LootLockerServerLeaderboardRequest.h:744
Definition LootLockerServerLeaderboardRequest.h:693
Definition LootLockerServerLeaderboardRequest.h:776
Definition LootLockerServerLeaderboardRequest.h:760
Definition LootLockerServerLeaderboardRequest.h:165
Definition LootLockerServerLeaderboardRequest.h:509
FLootLockerServerLeaderboardBaseRequest(const FString &InKey, const FString &InName, ELootLockerServerLeaderboardDirection InDirectionMethod, bool InEnableGameApiWrites, bool InOverwriteScoreOnSubmit)
Definition LootLockerServerLeaderboardRequest.h:513
FLootLockerServerLeaderboardBaseRequest()
Definition LootLockerServerLeaderboardRequest.h:526
Definition LootLockerServerLeaderboardRequest.h:632
Definition LootLockerServerLeaderboardRequest.h:201
Definition LootLockerServerLeaderboardRequest.h:296
Definition LootLockerServerLeaderboardRequest.h:116
Definition LootLockerServerLeaderboardRequest.h:83
Definition LootLockerServerLeaderboardRequest.h:322
Definition LootLockerServerLeaderboardRequest.h:348
Definition LootLockerServerLeaderboardRequest.h:492
Definition LootLockerServerLeaderboardRequest.h:62
Definition LootLockerServerLeaderboardRequest.h:263
Definition LootLockerServerLeaderboardRequest.h:231
Definition LootLockerServerLeaderboardRequest.h:282
Definition LootLockerServerLeaderboardRequest.h:366
Definition LootLockerServerLeaderboardRequest.h:308
Definition LootLockerServerLeaderboardRequest.h:469
Definition LootLockerServerLeaderboardRequest.h:716
Definition LootLockerServerLeaderboardRequest.h:389
Definition LootLockerServerLeaderboardRequest.h:790
Definition LootLockerServerLeaderboardRequest.h:248
Definition LootLockerServerLeaderboardRequest.h:219
The base response for all LootLocker Server responses.
Definition LootLockerServerResponse.h:67
Definition LootLockerServerLeaderboardRequest.h:590
FLootLockerServerUpdateLeaderboardRequest()
Definition LootLockerServerLeaderboardRequest.h:602
FLootLockerServerUpdateLeaderboardRequest(const FString &InKey, const FString &InName, ELootLockerServerLeaderboardDirection InDirectionMethod, bool InEnableGameApiWrites, bool InOverwriteScoreOnSubmit)
Definition LootLockerServerLeaderboardRequest.h:593
Definition LootLockerServerLeaderboardRequest.h:710