LootLocker Unreal Server SDK 6.6.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerCreateManualLeaderboardResetRequest Struct Reference

Request body for creating a manual leaderboard reset. More...

#include <LootLockerServerLeaderboardRequest.h>

Data Fields

FString Name = ""
 Optional human-readable name to identify this reset.
 
FString Scheduled_for = ""
 Optional UTC time at which to schedule this reset (ISO 8601).
 

Detailed Description

Request body for creating a manual leaderboard reset.

Field Documentation

◆ Name

FString FLootLockerServerCreateManualLeaderboardResetRequest::Name = ""

Optional human-readable name to identify this reset.

◆ Scheduled_for

FString FLootLockerServerCreateManualLeaderboardResetRequest::Scheduled_for = ""

Optional UTC time at which to schedule this reset (ISO 8601).

Defaults to immediate processing.