#include <LootLockerServerLeaderboardRequest.h>
◆ asset_id
| int FLootLockerServerLeaderboardAssetReward::asset_id = 0 |
◆ asset_rental_option_id
| FString FLootLockerServerLeaderboardAssetReward::asset_rental_option_id |
◆ asset_ulid
| FString FLootLockerServerLeaderboardAssetReward::asset_ulid |
◆ asset_variation_id
| FString FLootLockerServerLeaderboardAssetReward::asset_variation_id |
◆ created_at
| FString FLootLockerServerLeaderboardAssetReward::created_at |
◆ details
◆ reward_id
| FString FLootLockerServerLeaderboardAssetReward::reward_id |
◆ updated_at
| FString FLootLockerServerLeaderboardAssetReward::updated_at |