LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerUpdateLeaderboardRequest Struct Reference

#include <LootLockerServerLeaderboardRequest.h>

Inheritance diagram for FLootLockerServerUpdateLeaderboardRequest:
Collaboration diagram for FLootLockerServerUpdateLeaderboardRequest:

Public Member Functions

 FLootLockerServerUpdateLeaderboardRequest (const FString &InKey, const FString &InName, ELootLockerServerLeaderboardDirection InDirectionMethod, bool InEnableGameApiWrites, bool InOverwriteScoreOnSubmit)
 
 FLootLockerServerUpdateLeaderboardRequest ()
 
- Public Member Functions inherited from FLootLockerServerLeaderboardBaseRequest
 FLootLockerServerLeaderboardBaseRequest (const FString &InKey, const FString &InName, ELootLockerServerLeaderboardDirection InDirectionMethod, bool InEnableGameApiWrites, bool InOverwriteScoreOnSubmit)
 
 FLootLockerServerLeaderboardBaseRequest ()
 

Additional Inherited Members

- Data Fields inherited from FLootLockerServerLeaderboardBaseRequest
FString Key = ""
 The unique key of the leaderboard.
 
FString Name = ""
 The name of the leaderboard.
 
ELootLockerServerLeaderboardDirection Direction_method = ELootLockerServerLeaderboardDirection::ascending
 The sort order of the leaderboard.
 
bool Enable_game_api_writes = false
 Allow the game api to write to this leaderboard.
 
bool Overwrite_score_on_submit = false
 Always overwrite existing scores for members on this leaderboard.
 

Constructor & Destructor Documentation

◆ FLootLockerServerUpdateLeaderboardRequest() [1/2]

FLootLockerServerUpdateLeaderboardRequest::FLootLockerServerUpdateLeaderboardRequest ( const FString &  InKey,
const FString &  InName,
ELootLockerServerLeaderboardDirection  InDirectionMethod,
bool  InEnableGameApiWrites,
bool  InOverwriteScoreOnSubmit 
)
inline

◆ FLootLockerServerUpdateLeaderboardRequest() [2/2]

FLootLockerServerUpdateLeaderboardRequest::FLootLockerServerUpdateLeaderboardRequest ( )
inline