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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerLeaderboardRequest.h>

Data Fields | |
| FString | Member_id = "" |
| The Identifying member ID for this entry in the leaderboard. | |
| int | Rank = 0 |
| The rank for this entry in the leaderboard. | |
| int | Score = 0 |
| The score for this entry in the leaderboard. | |
| FLootLockerServerLeaderboardPlayer | Player |
| Player information for this entry in the leaderboard. | |
| FString | Metadata = "" |
| The metadata for this entry in the leaderboard. | |
| FString FLootLockerServerLeaderboardEntry::Member_id = "" |
The Identifying member ID for this entry in the leaderboard.
For player leaderboards this will be the Player ID, for generic leaderboards this will be the member_id you submitted
| FString FLootLockerServerLeaderboardEntry::Metadata = "" |
The metadata for this entry in the leaderboard.
This will be empty if the leaderboard does not support metadata
| FLootLockerServerLeaderboardPlayer FLootLockerServerLeaderboardEntry::Player |
Player information for this entry in the leaderboard.
| int FLootLockerServerLeaderboardEntry::Rank = 0 |
The rank for this entry in the leaderboard.
| int FLootLockerServerLeaderboardEntry::Score = 0 |
The score for this entry in the leaderboard.