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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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Pagination data for index based pagination This is used for methods that have a "count" and an "after" parameter. More...
#include <LootLockerServerResponse.h>
Data Fields | |
| int32 | Total = 0 |
| The total number of items in the list this pagination refers to. | |
| int32 | Next_Cursor = 0 |
| The index to use for the "after" parameter in the next request. | |
| int32 | Previous_Cursor = 0 |
| The index used for the "after" parameter in the previous request. | |
Pagination data for index based pagination This is used for methods that have a "count" and an "after" parameter.
The "after" parameter is the "next_cursor" value from the previous response, which means "where in the larger list should I start?".
| int32 FLootLockerServerIndexBasedPagination::Next_Cursor = 0 |
The index to use for the "after" parameter in the next request.
| int32 FLootLockerServerIndexBasedPagination::Previous_Cursor = 0 |
The index used for the "after" parameter in the previous request.
| int32 FLootLockerServerIndexBasedPagination::Total = 0 |
The total number of items in the list this pagination refers to.