LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerLeaderboardPlayer Struct Reference

#include <LootLockerServerLeaderboardRequest.h>

Data Fields

int ID = 0
 The ID of the player.
 
FString Public_uid = ""
 The public UID of the player.
 
FString Name = ""
 The name of the player.
 

Field Documentation

◆ ID

int FLootLockerServerLeaderboardPlayer::ID = 0

The ID of the player.

◆ Name

FString FLootLockerServerLeaderboardPlayer::Name = ""

The name of the player.

◆ Public_uid

FString FLootLockerServerLeaderboardPlayer::Public_uid = ""

The public UID of the player.