LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerLeaderboardSubmitScoreRequest Struct Reference

#include <LootLockerServerLeaderboardRequest.h>

Data Fields

FString Member_id = ""
 The Identifying member ID for this entry in the leaderboard.
 
int Score = 0
 The Score to submit for this entry in the leaderboard.
 
FString Metadata = ""
 The Metadata to submit for this entry in the leaderboard.
 

Field Documentation

◆ Member_id

FString FLootLockerServerLeaderboardSubmitScoreRequest::Member_id = ""

The Identifying member ID for this entry in the leaderboard.

For player leaderboards this will be the PlayerID, for generic leaderboards you can send in any string and that will be the identifier. We recommend using the player's Public_UID or Name.

◆ Metadata

FString FLootLockerServerLeaderboardSubmitScoreRequest::Metadata = ""

The Metadata to submit for this entry in the leaderboard.

If the leaderboard does not support metadata this property will be ignored.

◆ Score

int FLootLockerServerLeaderboardSubmitScoreRequest::Score = 0

The Score to submit for this entry in the leaderboard.