![]() |
LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
|
This is what the response looks like, but we want to expose the Mapped variant. More...
#include <LootLockerCatalogRequestHandler.h>


Data Fields | |
| FLootLockerCatalog | Catalog |
| TArray< FLootLockerCatalogEntry > | Entries |
| TArray< FLootLockerAssetDetails > | Assets_Details |
| TArray< FLootLockerProgressionPointDetails > | Progression_Points_Details |
| TArray< FLootLockerProgressionResetDetails > | Progression_Resets_Details |
| TArray< FLootLockerCurrencyDetails > | Currency_Details |
| TArray< FLootLockerGroupDetails > | Group_Details |
| FLootLockerKeyBasedPagination | Pagination |
Data Fields inherited from FLootLockerResponse | |
| bool | success = false |
| Whether this request was a success. | |
| int | StatusCode = 0 |
| HTTP Status code from the request to LootLockers backend. | |
| FString | FullTextFromServer = "" |
| Raw text/http body from the server response. | |
| FLootLockerErrorData | ErrorData |
| If this request was not a success, this structure holds all the information needed to identify the problem. | |
| FLootLockerRequestContext | Context |
| Context for the request. | |
This is what the response looks like, but we want to expose the Mapped variant.
| TArray<FLootLockerAssetDetails> FInternalLootLockerListCatalogPricesResponse::Assets_Details |
| FLootLockerCatalog FInternalLootLockerListCatalogPricesResponse::Catalog |
| TArray<FLootLockerCurrencyDetails> FInternalLootLockerListCatalogPricesResponse::Currency_Details |
| TArray<FLootLockerCatalogEntry> FInternalLootLockerListCatalogPricesResponse::Entries |
| TArray<FLootLockerGroupDetails> FInternalLootLockerListCatalogPricesResponse::Group_Details |
| FLootLockerKeyBasedPagination FInternalLootLockerListCatalogPricesResponse::Pagination |
| TArray<FLootLockerProgressionPointDetails> FInternalLootLockerListCatalogPricesResponse::Progression_Points_Details |
| TArray<FLootLockerProgressionResetDetails> FInternalLootLockerListCatalogPricesResponse::Progression_Resets_Details |