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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Holds details about a currency catalog entity, including the currency name, short code, amount to be awarded, and ULID. More...
#include <LootLockerCatalogRequestHandler.h>
Data Fields | |
| FString | Name = "" |
| The name of the currency that this refers to. | |
| FString | Code = "" |
| The unique code of the currency that this refers to. | |
| FString | Amount = "" |
| The amount of this currency to be awarded. | |
| FString | Id = "" |
| The unique id of the currency that this refers to. | |
| FString | Catalog_listing_id = "" |
| The Catalog listing ID for this currency detail. | |
Holds details about a currency catalog entity, including the currency name, short code, amount to be awarded, and ULID.
| FString FLootLockerCurrencyDetails::Amount = "" |
The amount of this currency to be awarded.
| FString FLootLockerCurrencyDetails::Catalog_listing_id = "" |
The Catalog listing ID for this currency detail.
| FString FLootLockerCurrencyDetails::Code = "" |
The unique code of the currency that this refers to.
| FString FLootLockerCurrencyDetails::Id = "" |
The unique id of the currency that this refers to.
| FString FLootLockerCurrencyDetails::Name = "" |
The name of the currency that this refers to.