LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerAssetDetails Struct Reference

Holds detail information about an asset catalog entity, including its name, ULID, legacy numeric id, thumbnail, and optional variation or rental option identifiers. More...

#include <LootLockerCatalogRequestHandler.h>

Data Fields

FString Name = ""
 The name of this asset.
 
FString Variation_id = ""
 The id of the specific variation of this asset that this refers to.
 
FString Rental_option_id = ""
 The id of the specific rental option of this asset that this refers to.
 
int Legacy_id = 0
 The legacy id of this asset.
 
FString Id = ""
 The unique identifying id of this asset.
 
FString Thumbnail = ""
 The thumbnail for this asset.
 
FString Catalog_listing_id = ""
 The Catalog listing ID for this asset detail.
 

Detailed Description

Holds detail information about an asset catalog entity, including its name, ULID, legacy numeric id, thumbnail, and optional variation or rental option identifiers.

Field Documentation

◆ Catalog_listing_id

FString FLootLockerAssetDetails::Catalog_listing_id = ""

The Catalog listing ID for this asset detail.

◆ Id

FString FLootLockerAssetDetails::Id = ""

The unique identifying id of this asset.

◆ Legacy_id

int FLootLockerAssetDetails::Legacy_id = 0

The legacy id of this asset.

◆ Name

FString FLootLockerAssetDetails::Name = ""

The name of this asset.

◆ Rental_option_id

FString FLootLockerAssetDetails::Rental_option_id = ""

The id of the specific rental option of this asset that this refers to.

◆ Thumbnail

FString FLootLockerAssetDetails::Thumbnail = ""

The thumbnail for this asset.

◆ Variation_id

FString FLootLockerAssetDetails::Variation_id = ""

The id of the specific variation of this asset that this refers to.