LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerCatalog Struct Reference

Represents a catalog with its name, unique key, identifier, and creation and deletion timestamps. More...

#include <LootLockerCatalogRequestHandler.h>

Data Fields

FString Created_at = ""
 The time when this catalog was created.
 
FString Name = ""
 The name of the catalog.
 
FString Key = ""
 The unique identifying key of the catalog.
 
FString Id = ""
 The id of the catalog.
 
FString Deleted_at = ""
 The time when this catalog was deleted, should normally be null.
 

Detailed Description

Represents a catalog with its name, unique key, identifier, and creation and deletion timestamps.

Field Documentation

◆ Created_at

FString FLootLockerCatalog::Created_at = ""

The time when this catalog was created.

◆ Deleted_at

FString FLootLockerCatalog::Deleted_at = ""

The time when this catalog was deleted, should normally be null.

◆ Id

FString FLootLockerCatalog::Id = ""

The id of the catalog.

◆ Key

FString FLootLockerCatalog::Key = ""

The unique identifying key of the catalog.

◆ Name

FString FLootLockerCatalog::Name = ""

The name of the catalog.