LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerRequestContext Struct Reference

#include <LootLockerRequestContext.h>

Data Fields

FString PlayerUlid = ""
 What player this request was made on behalf of.
 
FString RequestTime = ""
 The time that this request was made.
 
FString RequestId = ""
 The unique identifier for this request.
 
FString RequestURL = ""
 The url that this request was made to.
 
FString RequestMethod = ""
 The HTTP Method that was used for this request.
 
FString RequestParametersJsonString = ""
 The request parameters as a json string.
 

Field Documentation

◆ PlayerUlid

FString FLootLockerRequestContext::PlayerUlid = ""

What player this request was made on behalf of.

◆ RequestId

FString FLootLockerRequestContext::RequestId = ""

The unique identifier for this request.

◆ RequestMethod

FString FLootLockerRequestContext::RequestMethod = ""

The HTTP Method that was used for this request.

◆ RequestParametersJsonString

FString FLootLockerRequestContext::RequestParametersJsonString = ""

The request parameters as a json string.

◆ RequestTime

FString FLootLockerRequestContext::RequestTime = ""

The time that this request was made.

◆ RequestURL

FString FLootLockerRequestContext::RequestURL = ""

The url that this request was made to.