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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerRequestContext.h>
Data Fields | |
| FString | PlayerUlid = "" |
| What player this request was made on behalf of. | |
| FString | RequestTime = "" |
| The time that this request was made. | |
| FString | RequestId = "" |
| The unique identifier for this request. | |
| FString | RequestURL = "" |
| The url that this request was made to. | |
| FString | RequestMethod = "" |
| The HTTP Method that was used for this request. | |
| FString | RequestParametersJsonString = "" |
| The request parameters as a json string. | |
| FString FLootLockerRequestContext::PlayerUlid = "" |
What player this request was made on behalf of.
| FString FLootLockerRequestContext::RequestId = "" |
The unique identifier for this request.
| FString FLootLockerRequestContext::RequestMethod = "" |
The HTTP Method that was used for this request.
| FString FLootLockerRequestContext::RequestParametersJsonString = "" |
The request parameters as a json string.
| FString FLootLockerRequestContext::RequestTime = "" |
The time that this request was made.
| FString FLootLockerRequestContext::RequestURL = "" |
The url that this request was made to.