LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
FLootLockerProgressionPointDetails Struct Reference

Holds details about a progression-points catalog entity, including the target progression key, name, ULID, and the number of points to be awarded. More...

#include <LootLockerCatalogRequestHandler.h>

Data Fields

FString Key = ""
 The unique key of the progression that this refers to.
 
FString Name = ""
 The name of the progression that this refers to.
 
int Amount = 0
 The amount of points to be added to the progression in question.
 
FString Id = ""
 The unique id of the progression that this refers to.
 
FString Catalog_listing_id = ""
 The Catalog listing ID for this progression point detail.
 

Detailed Description

Holds details about a progression-points catalog entity, including the target progression key, name, ULID, and the number of points to be awarded.

Field Documentation

◆ Amount

int FLootLockerProgressionPointDetails::Amount = 0

The amount of points to be added to the progression in question.

◆ Catalog_listing_id

FString FLootLockerProgressionPointDetails::Catalog_listing_id = ""

The Catalog listing ID for this progression point detail.

◆ Id

FString FLootLockerProgressionPointDetails::Id = ""

The unique id of the progression that this refers to.

◆ Key

FString FLootLockerProgressionPointDetails::Key = ""

The unique key of the progression that this refers to.

◆ Name

FString FLootLockerProgressionPointDetails::Name = ""

The name of the progression that this refers to.