#include "CoreMinimal.h"#include "LootLockerResponse.h"#include "LootLockerPlayerData.h"#include "LootLockerBroadcastRequestHandler.generated.h"

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Data Structures | |
| struct | FLootLockerBroadcastGame |
| Indicates which games are allowed to see this broadcast. More... | |
| struct | FLootLockerBroadcastPublicationSetting |
| Represents a publication setting for a broadcast message. More... | |
| struct | FLootLockerInternalBroadcastLocalizationEntry |
| Internal localization entry as received from API. More... | |
| struct | FLootLockerInternalBroadcastLanguage |
| Internal language structure as received from API. More... | |
| struct | FLootLockerInternalBroadcast |
| Internal broadcast structure as received from API. More... | |
| struct | FLootLockerBroadcastLanguage |
| Represents a localised version of a broadcast message. More... | |
| struct | FLootLockerBroadcast |
| Represents a broadcast message. More... | |
| struct | FLootLockerInternalListBroadcastsResponse |
| Internal response structure as received from API. More... | |
| struct | FLootLockerListBroadcastsResponse |
| Response for listing broadcasts. More... | |
| class | ULootLockerBroadcastRequestHandler |
Typedefs | |
| typedef void(* | FLootLockerListBroadcastsResponseDelegate) (FLootLockerListBroadcastsResponse) |
| C++ response callback delegate; receives an FLootLockerListBroadcastsResponse result. | |
| typedef void(* | FLootLockerInternalListBroadcastsResponseDelegate) (FLootLockerInternalListBroadcastsResponse) |
| C++ response callback delegate; receives an FLootLockerInternalListBroadcastsResponse result. | |