LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerBroadcastGame Struct Reference

Indicates which games are allowed to see this broadcast. More...

#include <LootLockerBroadcastRequestHandler.h>

Data Fields

int32 id = 0
 The id of the game.
 
FString name = ""
 The name of the game.
 

Detailed Description

Indicates which games are allowed to see this broadcast.

This may be useful if you want to know what other games might be seeing this broadcast at the point of display.

Field Documentation

◆ id

int32 FLootLockerBroadcastGame::id = 0

The id of the game.

◆ name

FString FLootLockerBroadcastGame::name = ""

The name of the game.