LootLocker Unreal SDK 10.6.0
Game backend SDK for Unreal Engine
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FLootLockerInternalBroadcastLanguage Struct Reference

Internal language structure as received from API. More...

#include <LootLockerBroadcastRequestHandler.h>

Data Fields

FString language_code = ""
 
TArray< FLootLockerInternalBroadcastLocalizationEntry > localizations
 

Detailed Description

Internal language structure as received from API.

Field Documentation

◆ language_code

FString FLootLockerInternalBroadcastLanguage::language_code = ""

◆ localizations

TArray<FLootLockerInternalBroadcastLocalizationEntry> FLootLockerInternalBroadcastLanguage::localizations