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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Represents a broadcast message. More...
#include <LootLockerBroadcastRequestHandler.h>
Public Member Functions | |
| FLootLockerBroadcast () | |
| FLootLockerBroadcast (const FLootLockerInternalBroadcast &OtherBroadcast) | |
Data Fields | |
| FString | id = "" |
| The unique identifier (ULID) for this broadcast message. | |
| FString | name = "" |
| The name of this broadcast message. | |
| FString | game_name = "" |
| Name of the current game you're seeing this broadcast on. | |
| TArray< FLootLockerBroadcastGame > | games |
| Indicates which games are allowed to see this broadcast. | |
| TArray< FLootLockerBroadcastPublicationSetting > | publication_settings |
| A list of publication settings for this broadcast message This list will always contain at least the publication time in UTC, but may also contain additional publication settings for different timezones. | |
| TArray< FString > | language_codes |
| The language codes available for this broadcast message eg. | |
| TMap< FString, FLootLockerBroadcastLanguage > | languages |
| Localised versions of this broadcast message. | |
Represents a broadcast message.
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inline |
| FLootLockerBroadcast::FLootLockerBroadcast | ( | const FLootLockerInternalBroadcast & | OtherBroadcast | ) |
| FString FLootLockerBroadcast::game_name = "" |
Name of the current game you're seeing this broadcast on.
| TArray<FLootLockerBroadcastGame> FLootLockerBroadcast::games |
Indicates which games are allowed to see this broadcast.
This may be useful if you want to know what other games might be seeing this broadcast at the point of display.
| FString FLootLockerBroadcast::id = "" |
The unique identifier (ULID) for this broadcast message.
| TArray<FString> FLootLockerBroadcast::language_codes |
The language codes available for this broadcast message eg.
["en", "en-US", "zh"]
| TMap<FString, FLootLockerBroadcastLanguage> FLootLockerBroadcast::languages |
Localised versions of this broadcast message.
| FString FLootLockerBroadcast::name = "" |
The name of this broadcast message.
| TArray<FLootLockerBroadcastPublicationSetting> FLootLockerBroadcast::publication_settings |
A list of publication settings for this broadcast message This list will always contain at least the publication time in UTC, but may also contain additional publication settings for different timezones.