LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
FLootLockerBroadcast Struct Reference

Represents a broadcast message. More...

#include <LootLockerBroadcastRequestHandler.h>

Public Member Functions

 FLootLockerBroadcast ()
 
 FLootLockerBroadcast (const FLootLockerInternalBroadcast &OtherBroadcast)
 

Data Fields

FString id = ""
 The unique identifier (ULID) for this broadcast message.
 
FString name = ""
 The name of this broadcast message.
 
FString game_name = ""
 Name of the current game you're seeing this broadcast on.
 
TArray< FLootLockerBroadcastGamegames
 Indicates which games are allowed to see this broadcast.
 
TArray< FLootLockerBroadcastPublicationSettingpublication_settings
 A list of publication settings for this broadcast message This list will always contain at least the publication time in UTC, but may also contain additional publication settings for different timezones.
 
TArray< FString > language_codes
 The language codes available for this broadcast message eg.
 
TMap< FString, FLootLockerBroadcastLanguagelanguages
 Localised versions of this broadcast message.
 

Detailed Description

Represents a broadcast message.

Constructor & Destructor Documentation

◆ FLootLockerBroadcast() [1/2]

FLootLockerBroadcast::FLootLockerBroadcast ( )
inline

◆ FLootLockerBroadcast() [2/2]

FLootLockerBroadcast::FLootLockerBroadcast ( const FLootLockerInternalBroadcast OtherBroadcast)

Field Documentation

◆ game_name

FString FLootLockerBroadcast::game_name = ""

Name of the current game you're seeing this broadcast on.

◆ games

TArray<FLootLockerBroadcastGame> FLootLockerBroadcast::games

Indicates which games are allowed to see this broadcast.

This may be useful if you want to know what other games might be seeing this broadcast at the point of display.

◆ id

FString FLootLockerBroadcast::id = ""

The unique identifier (ULID) for this broadcast message.

◆ language_codes

TArray<FString> FLootLockerBroadcast::language_codes

The language codes available for this broadcast message eg.

["en", "en-US", "zh"]

◆ languages

TMap<FString, FLootLockerBroadcastLanguage> FLootLockerBroadcast::languages

Localised versions of this broadcast message.

◆ name

FString FLootLockerBroadcast::name = ""

The name of this broadcast message.

◆ publication_settings

TArray<FLootLockerBroadcastPublicationSetting> FLootLockerBroadcast::publication_settings

A list of publication settings for this broadcast message This list will always contain at least the publication time in UTC, but may also contain additional publication settings for different timezones.