#include "CoreMinimal.h"#include "LootLockerPlayerData.h"#include "GameFramework/SaveGame.h"#include "Runtime/Launch/Resources/Version.h"#include "LootLockerStateData.generated.h"
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Data Structures | |
| class | ULootLockerStateMetaDataSaveGame |
| struct | FLootLockerStateMetaData |
| class | ULootLockerPlayerDataSaveGame |
| class | ULootLockerStateData |