#include "CoreMinimal.h"#include "LootLockerResponse.h"#include "LootLockerPlayerData.h"#include "LootLockerMapsRequestHandler.generated.h"

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Data Structures | |
| struct | FLootLockerMapCamera |
| struct | FLootLockerMapSpawnPoint |
| struct | FLootLockerMap |
| struct | FLootLockerGetMapsResponse |
| class | ULootLockerMapsRequestHandler |
Typedefs | |
| typedef void(* | FGetMapsResponseDelegate) (FLootLockerGetMapsResponse) |
| C++ response callback delegate; receives an FLootLockerGetMapsResponse result. | |