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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerMapsRequestHandler.h>
Data Fields | |
| int | map_id = 0 |
| int | asset_id = 0 |
| TArray< FLootLockerMapSpawnPoint > | spawn_points |
| bool | player_access = false |
| int FLootLockerMap::asset_id = 0 |
| int FLootLockerMap::map_id = 0 |
| bool FLootLockerMap::player_access = false |
| TArray<FLootLockerMapSpawnPoint> FLootLockerMap::spawn_points |