LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerMapSpawnPoint Struct Reference

#include <LootLockerMapsRequestHandler.h>

Data Fields

int asset_id = 0
 
float position = 0.0f
 
float rotation = 0.0f
 
TArray< FLootLockerMapCameracameras
 
bool player_access = false
 

Field Documentation

◆ asset_id

int FLootLockerMapSpawnPoint::asset_id = 0

◆ cameras

TArray<FLootLockerMapCamera> FLootLockerMapSpawnPoint::cameras

◆ player_access

bool FLootLockerMapSpawnPoint::player_access = false

◆ position

float FLootLockerMapSpawnPoint::position = 0.0f

◆ rotation

float FLootLockerMapSpawnPoint::rotation = 0.0f