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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerMapsRequestHandler.h>
Data Fields | |
| int | asset_id = 0 |
| float | position = 0.0f |
| float | rotation = 0.0f |
| TArray< FLootLockerMapCamera > | cameras |
| bool | player_access = false |
| int FLootLockerMapSpawnPoint::asset_id = 0 |
| TArray<FLootLockerMapCamera> FLootLockerMapSpawnPoint::cameras |
| bool FLootLockerMapSpawnPoint::player_access = false |
| float FLootLockerMapSpawnPoint::position = 0.0f |
| float FLootLockerMapSpawnPoint::rotation = 0.0f |