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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerCatalogRequestHandler.h>


Data Fields | |
| TArray< FLootLockerAssetDetails > | AssetDetails |
| Asset details inlined for this catalog entry, will be Empty if the entity_kind is not asset. | |
| TArray< FLootLockerProgressionPointDetails > | ProgressionPointDetails |
| Progression point details inlined for this catalog entry, will be Empty if the entity_kind is not progression_points. | |
| TArray< FLootLockerProgressionResetDetails > | ProgressionResetDetails |
| Progression reset details inlined for this catalog entry, will be Empty if the entity_kind is not progression_reset. | |
| TArray< FLootLockerCurrencyDetails > | CurrencyDetails |
| Currency details inlined for this catalog entry, will be Empty if the entity_kind is not currency. | |
Data Fields inherited from FLootLockerGroupDetails | |
| FString | Name = "" |
| The name of the Group. | |
| FString | Description = "" |
| The description of the Group. | |
| TArray< FLootLockerCatalogGroupMetadata > | Metadata |
| The metadata of the Group. | |
| FString | Id = "" |
| The ID of the reward. | |
| FString | Catalog_listing_id = "" |
| TArray< FLootLockerCatalogGroupAssociation > | Associations |
| Associations for the Group reward. | |
| TArray<FLootLockerAssetDetails> FLootLockerInlinedGroupDetails::AssetDetails |
Asset details inlined for this catalog entry, will be Empty if the entity_kind is not asset.
| TArray<FLootLockerCurrencyDetails> FLootLockerInlinedGroupDetails::CurrencyDetails |
Currency details inlined for this catalog entry, will be Empty if the entity_kind is not currency.
| TArray<FLootLockerProgressionPointDetails> FLootLockerInlinedGroupDetails::ProgressionPointDetails |
Progression point details inlined for this catalog entry, will be Empty if the entity_kind is not progression_points.
| TArray<FLootLockerProgressionResetDetails> FLootLockerInlinedGroupDetails::ProgressionResetDetails |
Progression reset details inlined for this catalog entry, will be Empty if the entity_kind is not progression_reset.