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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Response containing the resulting balance entry after crediting currency to a wallet. More...
#include <LootLockerBalanceRequestHandler.h>


Data Fields | |
| FString | Amount = "" |
| Current amount of the given currency in this wallet. | |
| FLootLockerCurrency | Currency |
| Information about the currency that this balance is in. | |
| FString | Wallet_id = "" |
| The id of the wallet holding this balance. | |
| FString | Created_at = "" |
| The time that this balance was created. | |
Data Fields inherited from FLootLockerResponse | |
| bool | success = false |
| Whether this request was a success. | |
| int | StatusCode = 0 |
| HTTP Status code from the request to LootLockers backend. | |
| FString | FullTextFromServer = "" |
| Raw text/http body from the server response. | |
| FLootLockerErrorData | ErrorData |
| If this request was not a success, this structure holds all the information needed to identify the problem. | |
| FLootLockerRequestContext | Context |
| Context for the request. | |
Response containing the resulting balance entry after crediting currency to a wallet.
| FString FLootLockerCreditWalletResponse::Amount = "" |
Current amount of the given currency in this wallet.
| FString FLootLockerCreditWalletResponse::Created_at = "" |
The time that this balance was created.
| FLootLockerCurrency FLootLockerCreditWalletResponse::Currency |
Information about the currency that this balance is in.
| FString FLootLockerCreditWalletResponse::Wallet_id = "" |
The id of the wallet holding this balance.