LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerCurrency Struct Reference

Details about a particular currency. More...

#include <LootLockerCurrencyRequestHandler.h>

Data Fields

FString Id = ""
 The unique id of the currency.
 
FString Name = ""
 The name of the currency.
 
FString Code = ""
 The unique short code of the currency.
 
bool Game_api_writes_enabled = false
 True if this currency can be awarded to the player from the game api.
 
FString Created_at = ""
 The time that this currency was created.
 
FString Published_at = ""
 The time that this currency was published.
 

Detailed Description

Details about a particular currency.

Field Documentation

◆ Code

FString FLootLockerCurrency::Code = ""

The unique short code of the currency.

◆ Created_at

FString FLootLockerCurrency::Created_at = ""

The time that this currency was created.

◆ Game_api_writes_enabled

bool FLootLockerCurrency::Game_api_writes_enabled = false

True if this currency can be awarded to the player from the game api.

◆ Id

FString FLootLockerCurrency::Id = ""

The unique id of the currency.

◆ Name

FString FLootLockerCurrency::Name = ""

The name of the currency.

◆ Published_at

FString FLootLockerCurrency::Published_at = ""

The time that this currency was published.