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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Details about a particular currency. More...
#include <LootLockerCurrencyRequestHandler.h>
Data Fields | |
| FString | Id = "" |
| The unique id of the currency. | |
| FString | Name = "" |
| The name of the currency. | |
| FString | Code = "" |
| The unique short code of the currency. | |
| bool | Game_api_writes_enabled = false |
| True if this currency can be awarded to the player from the game api. | |
| FString | Created_at = "" |
| The time that this currency was created. | |
| FString | Published_at = "" |
| The time that this currency was published. | |
Details about a particular currency.
| FString FLootLockerCurrency::Code = "" |
The unique short code of the currency.
| FString FLootLockerCurrency::Created_at = "" |
The time that this currency was created.
| bool FLootLockerCurrency::Game_api_writes_enabled = false |
True if this currency can be awarded to the player from the game api.
| FString FLootLockerCurrency::Id = "" |
The unique id of the currency.
| FString FLootLockerCurrency::Name = "" |
The name of the currency.
| FString FLootLockerCurrency::Published_at = "" |
The time that this currency was published.