![]() |
LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
|
#include <LootLockerAuthenticationRequestHandler.h>


Data Fields | |
| FString | refresh_token = "" |
Data Fields inherited from FLootLockerAuthenticationResponse | |
| FString | player_name = "" |
| The player's name if it has been set by using SetPlayerName(). | |
| int32 | player_id = 0 |
| The player id. | |
| FString | public_uid = "" |
| The public UID for this player. | |
| FString | player_ulid = "" |
| The player ULID for this player. | |
| FString | player_created_at = "" |
| The date that this player was created. | |
| bool | seen_before = false |
| Whether this player has been seen before (true) or is new (false) | |
| bool | check_grant_notifications = false |
| Whether this player has new information to check in grants. | |
| bool | check_deactivation_notifications = false |
| Whether this player has new information to check in deactivations. | |
| int32 | xp = 0 |
| The current xp of this player. | |
| int32 | level = 0 |
| The current level of this player. | |
| FLootLockerLevelThresholds | level_thresholds |
| The level_thresholds that the level and xp data relates to. | |
| int32 | account_balance = 0 |
| The current balance in this account. | |
| FString | player_identifier = "" |
| The player identifier of the player. | |
| FString | wallet_id = "" |
| The id of the wallet for this account. | |
| TArray< FString > | Errors |
| Any errors that occurred during the request, for example if a player name was supplied in optionals but was invalid. | |
Data Fields inherited from FLootLockerAuthResponse | |
| FString | session_token = "" |
| The session token that can now be used to use further LootLocker functionality. | |
Data Fields inherited from FLootLockerResponse | |
| bool | success = false |
| Whether this request was a success. | |
| int | StatusCode = 0 |
| HTTP Status code from the request to LootLockers backend. | |
| FString | FullTextFromServer = "" |
| Raw text/http body from the server response. | |
| FLootLockerErrorData | ErrorData |
| If this request was not a success, this structure holds all the information needed to identify the problem. | |
| FLootLockerRequestContext | Context |
| Context for the request. | |
| FString FLootLockerAppleSessionResponse::refresh_token = "" |