Here is a list of all functions with links to the structures/unions they belong to:
- s -
- SavePlayerData() : ULootLockerStateData
- SaveStateExistsForPlayer() : ULootLockerStateData
- ScheduleRequest() : FLootLockerHTTPExecutionQueue
- SendFeedback() : ULootLockerFeedbackRequestHandler
- SendFriendRequest() : ULootLockerFriendsRequestHandler, ULootLockerSDKManager
- SendGameFeedback() : ULootLockerSDKManager
- SendLootLockerErrorReport() : ULootLockerSDKManager
- SendPlayerFeedback() : ULootLockerSDKManager
- SendUGCFeedback() : ULootLockerSDKManager
- SetAllPlayersToInactive() : ULootLockerSDKManager, ULootLockerStateData
- SetAllPlayersToInactiveExceptForPlayer() : ULootLockerSDKManager, ULootLockerStateData
- SetAsyncPurchaseTimer() : ULootLockerPurchasesRequestHandler
- SetAutoConnectEnabled() : ULootLockerPresenceManager
- SetDefaultPlayer() : ULootLockerSDKManager
- SetDefaultPlayerUlid() : ULootLockerStateData
- SetEnabled() : ULootLockerPresenceManager
- SetEnabledInEditor() : ULootLockerPresenceManager
- SetMetadata() : ULootLockerMetadataRequestHandler, ULootLockerSDKManager
- SetPauseOnBackgroundEnabled() : ULootLockerPresenceManager
- SetPlayerName() : ULootLockerPlayerRequestHandler, ULootLockerSDKManager
- SetPlayerUlidToActive() : ULootLockerSDKManager
- SetPlayerUlidToInactive() : ULootLockerSDKManager, ULootLockerStateData
- SetPresenceAutoConnectEnabled() : ULootLockerSDKManager
- SetPresenceAutoDisconnectOnFocusChangeEnabled() : ULootLockerSDKManager
- SetPresenceEnabled() : ULootLockerSDKManager
- SetProfilePrivate() : ULootLockerPlayerRequestHandler, ULootLockerSDKManager
- SetProfilePublic() : ULootLockerPlayerRequestHandler, ULootLockerSDKManager
- SetRawValue() : FLootLockerMetadataEntry
- SetRuntimeLogLevel() : ULootLockerConfig
- SetTimer() : ULootLockerRemoteSessionRequestHandler
- SetValueAsBase64() : FLootLockerMetadataEntry
- SetValueAsBool() : FLootLockerMetadataEntry
- SetValueAsFloat() : FLootLockerMetadataEntry
- SetValueAsInteger() : FLootLockerMetadataEntry
- SetValueAsJsonArray() : FLootLockerMetadataEntry
- SetValueAsJsonObject() : FLootLockerMetadataEntry
- SetValueAsString() : FLootLockerMetadataEntry
- SetValueAsUStruct() : FLootLockerMetadataEntry
- ShouldLog() : ULootLockerConfig
- Shutdown() : FLootLockerHTTPExecutionQueue, ULootLockerPresenceManager
- ShutdownModule() : FLootLockerSDKModule
- SplitPlayerInventoryItemStack() : ULootLockerItemRequestHandler, ULootLockerSDKManager
- StartAmazonLunaSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- StartAndroidSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- StartAppleGameCenterSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- StartAppleSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- StartAsyncPurchasePolling() : ULootLockerPurchasesRequestHandler, ULootLockerSDKManager
- StartDiscordSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- StartEpicSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- StartGooglePlayGamesSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- StartGoogleSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- StartGoogleSessionForPlatform() : ULootLockerSDKManager
- StartMetaSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- StartNintendoSwitchSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- StartPlaystationNetworkSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- StartRemoteSession() : ULootLockerRemoteSessionRequestHandler, ULootLockerSDKManager
- StartRemoteSessionForLinking() : ULootLockerSDKManager
- StartSessionManual() : ULootLockerSDKManager
- StartSteamSession() : ULootLockerAuthenticationRequestHandler
- StartSteamSessionUsingTicket() : ULootLockerSDKManager
- StartupModule() : FLootLockerSDKModule
- StartXboxSession() : ULootLockerAuthenticationRequestHandler, ULootLockerSDKManager
- SubmitScore() : ULootLockerLeaderboardRequestHandler, ULootLockerSDKManager
- SubtractPointsFromCharacterProgression() : ULootLockerProgressionsRequestHandler, ULootLockerSDKManager
- SubtractPointsFromInstanceProgression() : ULootLockerProgressionsRequestHandler, ULootLockerSDKManager
- SubtractPointsFromPlayerProgression() : ULootLockerProgressionsRequestHandler, ULootLockerSDKManager