LootLocker Unreal SDK 10.7.0
Game backend SDK for Unreal Engine
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ULootLockerFriendsRequestHandler Class Reference

#include <LootLockerFriendsRequestHandler.h>

Inheritance diagram for ULootLockerFriendsRequestHandler:
Collaboration diagram for ULootLockerFriendsRequestHandler:

Public Member Functions

 ULootLockerFriendsRequestHandler ()

Static Public Member Functions

static FString ListFriends (const FLootLockerPlayerData &PlayerData, const FLootLockerListFriendsResponseDelegate &OnResponseCompleted)
static FString ListFriendsPaginated (const FLootLockerPlayerData &PlayerData, int32 Page, int32 PerPage, const FLootLockerListFriendsResponseDelegate &OnResponseCompleted)
static FString ListFriendsByPlatform (const FLootLockerPlayerData &PlayerData, ELootLockerPlatform Platform, int32 Page, int32 PerPage, const FLootLockerListFriendsResponseDelegate &OnResponseCompleted)
static FString ListIncomingFriendRequests (const FLootLockerPlayerData &PlayerData, const FLootLockerListIncomingFriendRequestsResponseDelegate &OnResponseCompleted)
static FString ListIncomingFriendRequestsPaginated (const FLootLockerPlayerData &PlayerData, int32 Page, int32 PerPage, const FLootLockerListIncomingFriendRequestsResponseDelegate &OnResponseCompleted)
static FString ListOutgoingFriendRequests (const FLootLockerPlayerData &PlayerData, const FLootLockerListOutgoingFriendRequestsResponseDelegate &OnResponseCompleted)
static FString ListOutgoingFriendRequestsPaginated (const FLootLockerPlayerData &PlayerData, int32 Page, int32 PerPage, const FLootLockerListOutgoingFriendRequestsResponseDelegate &OnResponseCompleted)
static FString SendFriendRequest (const FLootLockerPlayerData &PlayerData, const FString &PlayerULID, const FLootLockerFriendActionResponseDelegate &OnResponseCompleted)
static FString DeleteFriend (const FLootLockerPlayerData &PlayerData, const FString &PlayerULID, const FLootLockerFriendActionResponseDelegate &OnResponseCompleted)
static FString CancelOutgoingFriendRequest (const FLootLockerPlayerData &PlayerData, const FString &PlayerULID, const FLootLockerFriendActionResponseDelegate &OnResponseCompleted)
static FString AcceptIncomingFriendRequest (const FLootLockerPlayerData &PlayerData, const FString &PlayerULID, const FLootLockerFriendActionResponseDelegate &OnResponseCompleted)
static FString DeclineIncomingFriendRequest (const FLootLockerPlayerData &PlayerData, const FString &PlayerULID, const FLootLockerFriendActionResponseDelegate &OnResponseCompleted)
static FString ListBlockedPlayers (const FLootLockerPlayerData &PlayerData, const FLootLockerListBlockedPlayersResponseDelegate &OnResponseCompleted)
static FString ListBlockedPlayersPaginated (const FLootLockerPlayerData &PlayerData, int32 Page, int32 PerPage, const FLootLockerListBlockedPlayersResponseDelegate &OnResponseCompleted)
static FString GetFriend (const FLootLockerPlayerData &PlayerData, const FString &FriendUlid, const FLootLockerGetFriendResponseDelegate &OnResponseCompleted)
static FString BlockPlayer (const FLootLockerPlayerData &PlayerData, const FString &PlayerULID, const FLootLockerFriendActionResponseDelegate &OnResponseCompleted)
static FString UnblockPlayer (const FLootLockerPlayerData &PlayerData, const FString &PlayerULID, const FLootLockerFriendActionResponseDelegate &OnResponseCompleted)

Constructor & Destructor Documentation

◆ ULootLockerFriendsRequestHandler()

ULootLockerFriendsRequestHandler::ULootLockerFriendsRequestHandler ( )
inline

Member Function Documentation

◆ AcceptIncomingFriendRequest()

FString ULootLockerFriendsRequestHandler::AcceptIncomingFriendRequest ( const FLootLockerPlayerData & PlayerData,
const FString & PlayerULID,
const FLootLockerFriendActionResponseDelegate & OnResponseCompleted )
static

◆ BlockPlayer()

FString ULootLockerFriendsRequestHandler::BlockPlayer ( const FLootLockerPlayerData & PlayerData,
const FString & PlayerULID,
const FLootLockerFriendActionResponseDelegate & OnResponseCompleted )
static

◆ CancelOutgoingFriendRequest()

FString ULootLockerFriendsRequestHandler::CancelOutgoingFriendRequest ( const FLootLockerPlayerData & PlayerData,
const FString & PlayerULID,
const FLootLockerFriendActionResponseDelegate & OnResponseCompleted )
static

◆ DeclineIncomingFriendRequest()

FString ULootLockerFriendsRequestHandler::DeclineIncomingFriendRequest ( const FLootLockerPlayerData & PlayerData,
const FString & PlayerULID,
const FLootLockerFriendActionResponseDelegate & OnResponseCompleted )
static

◆ DeleteFriend()

FString ULootLockerFriendsRequestHandler::DeleteFriend ( const FLootLockerPlayerData & PlayerData,
const FString & PlayerULID,
const FLootLockerFriendActionResponseDelegate & OnResponseCompleted )
static

◆ GetFriend()

FString ULootLockerFriendsRequestHandler::GetFriend ( const FLootLockerPlayerData & PlayerData,
const FString & FriendUlid,
const FLootLockerGetFriendResponseDelegate & OnResponseCompleted )
static

◆ ListBlockedPlayers()

FString ULootLockerFriendsRequestHandler::ListBlockedPlayers ( const FLootLockerPlayerData & PlayerData,
const FLootLockerListBlockedPlayersResponseDelegate & OnResponseCompleted )
static

◆ ListBlockedPlayersPaginated()

FString ULootLockerFriendsRequestHandler::ListBlockedPlayersPaginated ( const FLootLockerPlayerData & PlayerData,
int32 Page,
int32 PerPage,
const FLootLockerListBlockedPlayersResponseDelegate & OnResponseCompleted )
static

◆ ListFriends()

FString ULootLockerFriendsRequestHandler::ListFriends ( const FLootLockerPlayerData & PlayerData,
const FLootLockerListFriendsResponseDelegate & OnResponseCompleted )
static

◆ ListFriendsByPlatform()

FString ULootLockerFriendsRequestHandler::ListFriendsByPlatform ( const FLootLockerPlayerData & PlayerData,
ELootLockerPlatform Platform,
int32 Page,
int32 PerPage,
const FLootLockerListFriendsResponseDelegate & OnResponseCompleted )
static

◆ ListFriendsPaginated()

FString ULootLockerFriendsRequestHandler::ListFriendsPaginated ( const FLootLockerPlayerData & PlayerData,
int32 Page,
int32 PerPage,
const FLootLockerListFriendsResponseDelegate & OnResponseCompleted )
static

◆ ListIncomingFriendRequests()

FString ULootLockerFriendsRequestHandler::ListIncomingFriendRequests ( const FLootLockerPlayerData & PlayerData,
const FLootLockerListIncomingFriendRequestsResponseDelegate & OnResponseCompleted )
static

◆ ListIncomingFriendRequestsPaginated()

FString ULootLockerFriendsRequestHandler::ListIncomingFriendRequestsPaginated ( const FLootLockerPlayerData & PlayerData,
int32 Page,
int32 PerPage,
const FLootLockerListIncomingFriendRequestsResponseDelegate & OnResponseCompleted )
static

◆ ListOutgoingFriendRequests()

FString ULootLockerFriendsRequestHandler::ListOutgoingFriendRequests ( const FLootLockerPlayerData & PlayerData,
const FLootLockerListOutgoingFriendRequestsResponseDelegate & OnResponseCompleted )
static

◆ ListOutgoingFriendRequestsPaginated()

FString ULootLockerFriendsRequestHandler::ListOutgoingFriendRequestsPaginated ( const FLootLockerPlayerData & PlayerData,
int32 Page,
int32 PerPage,
const FLootLockerListOutgoingFriendRequestsResponseDelegate & OnResponseCompleted )
static

◆ SendFriendRequest()

FString ULootLockerFriendsRequestHandler::SendFriendRequest ( const FLootLockerPlayerData & PlayerData,
const FString & PlayerULID,
const FLootLockerFriendActionResponseDelegate & OnResponseCompleted )
static

◆ UnblockPlayer()

FString ULootLockerFriendsRequestHandler::UnblockPlayer ( const FLootLockerPlayerData & PlayerData,
const FString & PlayerULID,
const FLootLockerFriendActionResponseDelegate & OnResponseCompleted )
static