Here is a list of all functions with links to the structures/unions they belong to:
- a -
- AbortRequest() : FLootLockerHTTPExecutionQueueItem
- AcceptIncomingFriendRequest() : ULootLockerFriendsRequestHandler, ULootLockerSDKManager
- Activate() : ULootLockerAsyncPollAsyncPurchase, ULootLockerAsyncStartRemoteSession
- ActivateRentalAsset() : ULootLockerPurchasesRequestHandler, ULootLockerSDKManager
- AddAssetToFavourites() : ULootLockerAssetsRequestHandler, ULootLockerSDKManager
- AddAssetToHeroLoadout() : ULootLockerHeroRequestHandler, ULootLockerSDKManager
- AddFileToAssetCandidate() : ULootLockerSDKManager, ULootLockerUserGeneratedContentRequestHandler
- AddGlobalAssetToHeroLoadout() : ULootLockerHeroRequestHandler, ULootLockerSDKManager
- AddGlobalAssetVariationToHeroLoadout() : ULootLockerHeroRequestHandler, ULootLockerSDKManager
- AddItemsToPersistentStorage() : ULootLockerPersistentStorageRequestHandler, ULootLockerSDKManager
- AddItemToPersistentStorage() : ULootLockerPersistentStorageRequestHandler
- AddPointsToCharacterProgression() : ULootLockerProgressionsRequestHandler, ULootLockerSDKManager
- AddPointsToInstanceProgression() : ULootLockerProgressionsRequestHandler, ULootLockerSDKManager
- AddPointsToPlayerProgression() : ULootLockerProgressionsRequestHandler, ULootLockerSDKManager
- AddRequestAndCheckIfRateLimitHit() : FLootLockerRateLimiter
- AppendCatalogItems() : FLootLockerListCatalogPricesResponse, FLootLockerListCatalogPricesV2Response
- AsyncPollAsyncPurchase() : ULootLockerAsyncPollAsyncPurchase
- AsyncStartRemoteSession() : ULootLockerAsyncStartRemoteSession
- AsyncStartRemoteSessionForLinking() : ULootLockerAsyncStartRemoteSession