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| static FString | GetGameHeroes (const FLootLockerPlayerData &PlayerData, const FLootLockerGameHeroListDelegate &OnComplete) |
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| static FString | ListPlayerHeroes (const FLootLockerPlayerData &PlayerData, const FLootLockerHeroListDelegate &OnComplete) |
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| static FString | ListOtherPlayersHeroesBySteamID64 (const FLootLockerPlayerData &PlayerData, const int64 SteamID64, const FLootLockerHeroListDelegate &OnComplete) |
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| static FString | CreateHero (const FLootLockerPlayerData &PlayerData, const FLootLockerCreateHeroRequest &Request, const FLootLockerPlayerHeroDelegate &OnComplete) |
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| static FString | CreateHeroWithVariation (const FLootLockerPlayerData &PlayerData, const FLootLockerCreateHeroWithVariationRequest &Request, const FLootLockerPlayerHeroDelegate &OnComplete) |
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| static FString | GetHero (const FLootLockerPlayerData &PlayerData, const int32 HeroID, const FLootLockerPlayerHeroDelegate &OnComplete) |
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| static FString | GetOtherPlayersDefaultHeroBySteamID64 (const FLootLockerPlayerData &PlayerData, const int64 SteamID64, const FLootLockerPlayerHeroDelegate &OnComplete) |
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| static FString | UpdateHero (const FLootLockerPlayerData &PlayerData, const int32 HeroID, const FLootLockerUpdateHeroRequest &Request, const FLootLockerPlayerHeroDelegate &OnComplete) |
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| static FString | DeleteHero (const FLootLockerPlayerData &PlayerData, const int32 HeroID, const FLLHeroDefaultResponseDelegate &OnComplete) |
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| static FString | GetHeroInventory (const FLootLockerPlayerData &PlayerData, const int32 HeroID, const FInventoryResponse &OnComplete) |
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| static FString | GetHeroLoadout (const FLootLockerPlayerData &PlayerData, const int32 HeroID, const FHeroLoadoutReseponseDelegate &OnComplete) |
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| static FString | GetOtherPlayersHeroLoadout (const FLootLockerPlayerData &PlayerData, const int32 HeroID, const FHeroLoadoutReseponseDelegate &OnComplete) |
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| static FString | AddAssetToHeroLoadout (const FLootLockerPlayerData &PlayerData, const int32 HeroID, const int32 AssetInstanceID, const FHeroLoadoutReseponseDelegate &OnComplete) |
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| static FString | AddGlobalAssetToHeroLoadout (const FLootLockerPlayerData &PlayerData, const int32 HeroID, const int32 AssetID, const FHeroLoadoutReseponseDelegate &OnComplete) |
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| static FString | AddGlobalAssetVariationToHeroLoadout (const FLootLockerPlayerData &PlayerData, const int32 HeroID, const int32 AssetID, const int32 AssetVariationID, const FHeroLoadoutReseponseDelegate &OnComplete) |
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| static FString | RemoveAssetToHeroLoadout (const FLootLockerPlayerData &PlayerData, const int32 HeroID, const int32 AssetInstanceID, const FHeroLoadoutReseponseDelegate &OnComplete) |
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