#include "CoreMinimal.h"#include "LootLockerResponse.h"#include "LootLockerPlayerData.h"#include "LootLockerFeedbackRequestHandler.generated.h"

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Data Structures | |
| struct | FLootLockerFeedbackCategory |
| struct | FLootLockerFeedbackCategoryResponse |
| struct | FLootLockerFeedbackRequest |
| class | ULootLockerFeedbackRequestHandler |
Typedefs | |
| typedef void(* | FLootLockerListFeedbackCategoryResponseDelegate) (FLootLockerFeedbackCategoryResponse) |
| C++ response callback delegate; receives an FLootLockerFeedbackCategoryResponse result. | |
| typedef void(* | FLootLockerSendFeedbackResponseDelegate) (FLootLockerResponse) |
| C++ response callback delegate; receives an FLootLockerResponse result. | |
Enumerations | |
| enum class | ELootLockerFeedbackType : uint8 { ELootLockerFeedbackType::Player = 0 , ELootLockerFeedbackType::Game = 1 , ELootLockerFeedbackType::Ugc = 2 } |
| An enum with the supported Feedback types that are available for Feedback. More... | |