LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerAlterPlayerInventoryByAssetIdRequest Struct Reference

#include <LootLockerServerPlayerInventoryRequest.h>

Inheritance diagram for FLootLockerServerAlterPlayerInventoryByAssetIdRequest:
Collaboration diagram for FLootLockerServerAlterPlayerInventoryByAssetIdRequest:

Public Member Functions

 FLootLockerServerAlterPlayerInventoryByAssetIdRequest (const TArray< int > &InRemove, const TArray< FLootLockerServerAssetByAssetIdRequest > &InAdd)
 
 FLootLockerServerAlterPlayerInventoryByAssetIdRequest ()
 
- Public Member Functions inherited from FLootLockerServerAlterPlayerInventoryRequestBase
 FLootLockerServerAlterPlayerInventoryRequestBase (const TArray< int > &InRemove)
 
 FLootLockerServerAlterPlayerInventoryRequestBase ()
 

Data Fields

TArray< FLootLockerServerAssetByAssetIdRequestAdd
 List of the assets to add to the specified player's inventory.
 
- Data Fields inherited from FLootLockerServerAlterPlayerInventoryRequestBase
TArray< int > Remove
 The ids of assets to remove from the specified player's inventory.
 

Constructor & Destructor Documentation

◆ FLootLockerServerAlterPlayerInventoryByAssetIdRequest() [1/2]

FLootLockerServerAlterPlayerInventoryByAssetIdRequest::FLootLockerServerAlterPlayerInventoryByAssetIdRequest ( const TArray< int > &  InRemove,
const TArray< FLootLockerServerAssetByAssetIdRequest > &  InAdd 
)
inline

◆ FLootLockerServerAlterPlayerInventoryByAssetIdRequest() [2/2]

FLootLockerServerAlterPlayerInventoryByAssetIdRequest::FLootLockerServerAlterPlayerInventoryByAssetIdRequest ( )
inline

Field Documentation

◆ Add

TArray<FLootLockerServerAssetByAssetIdRequest> FLootLockerServerAlterPlayerInventoryByAssetIdRequest::Add

List of the assets to add to the specified player's inventory.