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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerPlayerInventoryRequest.h>
Data Fields | |
| int | Asset_id = 0 |
| The id of the asset to equip, the default variation if any will be used. | |
| int FLootLockerServerAssetByAssetIdRequest::Asset_id = 0 |
The id of the asset to equip, the default variation if any will be used.