LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerAssetByAssetIdRequest Struct Reference

#include <LootLockerServerPlayerInventoryRequest.h>

Data Fields

int Asset_id = 0
 The id of the asset to equip, the default variation if any will be used.
 

Field Documentation

◆ Asset_id

int FLootLockerServerAssetByAssetIdRequest::Asset_id = 0

The id of the asset to equip, the default variation if any will be used.