#include <LootLockerServerPlayerInventoryRequest.h>
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| TArray< int > | Remove |
| | The ids of assets to remove from the specified player's inventory.
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◆ FLootLockerServerAlterPlayerInventoryRequestBase() [1/2]
| FLootLockerServerAlterPlayerInventoryRequestBase::FLootLockerServerAlterPlayerInventoryRequestBase |
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const TArray< int > & |
InRemove | ) |
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inline |
◆ FLootLockerServerAlterPlayerInventoryRequestBase() [2/2]
| FLootLockerServerAlterPlayerInventoryRequestBase::FLootLockerServerAlterPlayerInventoryRequestBase |
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inline |
◆ Remove
| TArray<int> FLootLockerServerAlterPlayerInventoryRequestBase::Remove |
The ids of assets to remove from the specified player's inventory.