5#include "CoreMinimal.h"
9#include "LootLockerServerCharacterRequest.generated.h"
25 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
30 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
35 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
40 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
45 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
59 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
60 bool Is_rental = false;
66 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
67 FString Time_left = "";
73 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
74 FString Duration = "";
80 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
81 FString Is_active = "";
94 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
101 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
102 FString Variation_id = "";
108 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
109 FString Rental_option_id = "";
113 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
114 FString Acquisition_source = "";
118 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
123 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
130USTRUCT(BlueprintType)
139 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
140 FString Variation_id = "";
144 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
149 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
150 FString Mounted_at = "";
154 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
159 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
170USTRUCT(BlueprintType)
177 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
184USTRUCT(BlueprintType)
191 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
196 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
197 int Asset_variation_id = 0;
203USTRUCT(BlueprintType)
210 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
215 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
216 int Rental_option_id = 0;
226USTRUCT(BlueprintType)
234 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
241USTRUCT(BlueprintType)
249 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
254 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLockerServer")
261USTRUCT(BlueprintType)
269 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLockerServer")
276USTRUCT(BlueprintType)
285USTRUCT(BlueprintType)
294USTRUCT(BlueprintType)
void(* FLootLockerServerGetPlayerCharacterResponseDelegate)(FLootLockerServerGetPlayerCharactersResponse)
Definition LootLockerServerCharacterRequest.h:307
void(* FLootLockerServerEquipAssetToCharacterLoadoutResponseDelegate)(FLootLockerServerEquipAssetToCharacterLoadoutResponse)
Definition LootLockerServerCharacterRequest.h:319
void(* FLootLockerServerGetCharacterInventoryResponseDelegate)(FLootLockerServerGetCharacterInventoryResponse)
Definition LootLockerServerCharacterRequest.h:311
void(* FLootLockerServerUnequipAssetFromCharacterLoadoutResponseDelegate)(FLootLockerServerUnequipAssetFromCharacterLoadoutResponse)
Definition LootLockerServerCharacterRequest.h:323
void(* FLootLockerServerGetCharacterLoadoutResponseDelegate)(FLootLockerServerGetCharacterLoadoutResponse)
Definition LootLockerServerCharacterRequest.h:315
Definition LootLockerServerCharacterRequest.h:331
static FString GetPaginatedPlayerCharacterInventory(int PlayerID, int CharacterID, int Count, int After, const FLootLockerServerGetCharacterInventoryResponseDelegate &OnCompletedRequest)
static FString GetPlayerCharacterInventory(int PlayerID, int CharacterID, const FLootLockerServerGetCharacterInventoryResponseDelegate &OnCompletedRequest)
static FString EquipAssetToPlayerCharacterLoadoutByAssetIdAndRentalOptionId(int PlayerID, int CharacterID, int AssetID, int RentalOptionID, const FLootLockerServerEquipAssetToCharacterLoadoutResponseDelegate &OnCompletedRequest)
static FString GetPlayerCharacters(int PlayerID, const FLootLockerServerGetPlayerCharacterResponseDelegate &OnCompletedRequest)
static FString UnequipAssetFromPlayerCharacterLoadout(int PlayerID, int CharacterID, int InstanceID, const FLootLockerServerUnequipAssetFromCharacterLoadoutResponseDelegate &OnCompletedRequest)
static FString EquipAssetToPlayerCharacterLoadoutByAssetInstanceId(int PlayerID, int CharacterID, int AssetInstanceID, const FLootLockerServerEquipAssetToCharacterLoadoutResponseDelegate &OnCompletedRequest)
static FString EquipAssetToPlayerCharacterLoadoutByAssetIdAndAssetVariationId(int PlayerID, int CharacterID, int AssetID, int AssetVariationID, const FLootLockerServerEquipAssetToCharacterLoadoutResponseDelegate &OnCompletedRequest)
static FString GetPlayerCharacterLoadout(int PlayerID, int CharacterID, const FLootLockerServerGetCharacterLoadoutResponseDelegate &OnCompletedRequest)
ULootLockerServerCharacterRequest()
Definition LootLockerServerAssetRequest.h:468
Definition LootLockerServerCharacterRequest.h:205
Definition LootLockerServerCharacterRequest.h:186
Definition LootLockerServerCharacterRequest.h:172
Definition LootLockerServerCharacterRequest.h:287
Definition LootLockerServerCharacterRequest.h:263
Definition LootLockerServerCharacterRequest.h:243
Definition LootLockerServerCharacterRequest.h:278
Definition LootLockerServerCharacterRequest.h:228
Definition LootLockerServerCharacterRequest.h:89
Definition LootLockerServerCharacterRequest.h:54
Definition LootLockerServerCharacterRequest.h:132
Definition LootLockerServerCharacterRequest.h:20
The base response for all LootLocker Server responses.
Definition LootLockerServerResponse.h:67
Definition LootLockerServerCharacterRequest.h:296