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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerCharacterRequest.h>
Data Fields | |
| int | Id = 0 |
| The ID of the character. | |
| FString | Ulid = "" |
| The ULID of the character. | |
| bool | Default = false |
| Whether this is the players default character. | |
| FString | Name = "" |
| The name of the character. | |
| FString | Type |
| The type of the character. | |
| bool FLootLockerServerPlayerCharacter::Default = false |
Whether this is the players default character.
| int FLootLockerServerPlayerCharacter::Id = 0 |
The ID of the character.
| FString FLootLockerServerPlayerCharacter::Name = "" |
The name of the character.
| FString FLootLockerServerPlayerCharacter::Type |
The type of the character.
| FString FLootLockerServerPlayerCharacter::Ulid = "" |
The ULID of the character.