LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerSimpleAsset Struct Reference

Simplified asset object. More...

#include <LootLockerAssetsRequestHandler.h>

Collaboration diagram for FLootLockerSimpleAsset:

Data Fields

int asset_id = 0
 
FString asset_uuid = ""
 
FString asset_ulid = ""
 
FString asset_name = ""
 
int context_id = 0
 
FString context_name = ""
 
FLootLockerSimpleAssetAuthor author
 
TArray< FLootLockerPersistentStorageItemstorage
 
TArray< FLootLockerSimpleAssetFilefiles
 
TArray< FLootLockerSimpleAssetDataEntitydata_entities
 
TArray< FLootLockerMetadataEntrymetadata
 

Detailed Description

Simplified asset object.

Field Documentation

◆ asset_id

int FLootLockerSimpleAsset::asset_id = 0

◆ asset_name

FString FLootLockerSimpleAsset::asset_name = ""

◆ asset_ulid

FString FLootLockerSimpleAsset::asset_ulid = ""

◆ asset_uuid

FString FLootLockerSimpleAsset::asset_uuid = ""

◆ author

FLootLockerSimpleAssetAuthor FLootLockerSimpleAsset::author

◆ context_id

int FLootLockerSimpleAsset::context_id = 0

◆ context_name

FString FLootLockerSimpleAsset::context_name = ""

◆ data_entities

TArray<FLootLockerSimpleAssetDataEntity> FLootLockerSimpleAsset::data_entities

◆ files

TArray<FLootLockerSimpleAssetFile> FLootLockerSimpleAsset::files

◆ metadata

TArray<FLootLockerMetadataEntry> FLootLockerSimpleAsset::metadata

◆ storage

TArray<FLootLockerPersistentStorageItem> FLootLockerSimpleAsset::storage