![]() |
LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
|
#include <LootLockerAssetsRequestHandler.h>
Data Fields | |
| FString | name = "" |
| FString | data = "" |
| FString FLootLockerSimpleAssetDataEntity::data = "" |
| FString FLootLockerSimpleAssetDataEntity::name = "" |