LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
FLootLockerPersistentStorageItem Struct Reference

#include <LootLockerPersistentStorageRequestHandler.h>

Data Fields

FString key = ""
 
FString value = ""
 
bool is_public = false
 
int order = 0
 

Field Documentation

◆ is_public

bool FLootLockerPersistentStorageItem::is_public = false

◆ key

FString FLootLockerPersistentStorageItem::key = ""

◆ order

int FLootLockerPersistentStorageItem::order = 0

◆ value

FString FLootLockerPersistentStorageItem::value = ""