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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerPersistentStorageRequestHandler.h>
Data Fields | |
| FString | key = "" |
| FString | value = "" |
| bool | is_public = false |
| int | order = 0 |
| bool FLootLockerPersistentStorageItem::is_public = false |
| FString FLootLockerPersistentStorageItem::key = "" |
| int FLootLockerPersistentStorageItem::order = 0 |
| FString FLootLockerPersistentStorageItem::value = "" |