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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerUserGeneratedContentRequestHandler.h>

Data Fields | |
| int | Id = 0 |
| int | Asset_id = 0 |
| FString | Status = "" |
| FString | Review_feedback = "" |
| FLootLockerAssetCandidateData | Data |
| TArray< FLootLockerAssetFile > | Files |
| FString | Created_at = "" |
| FString | Updated_at = "" |
| int FLootLockerResponseAssetCandidate::Asset_id = 0 |
| FString FLootLockerResponseAssetCandidate::Created_at = "" |
| FLootLockerAssetCandidateData FLootLockerResponseAssetCandidate::Data |
| TArray<FLootLockerAssetFile> FLootLockerResponseAssetCandidate::Files |
| int FLootLockerResponseAssetCandidate::Id = 0 |
| FString FLootLockerResponseAssetCandidate::Review_feedback = "" |
| FString FLootLockerResponseAssetCandidate::Status = "" |
| FString FLootLockerResponseAssetCandidate::Updated_at = "" |