LootLocker Unreal SDK 10.7.0
Game backend SDK for Unreal Engine
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FLootLockerQuerySteamPurchaseRedemptionStatusResponse Struct Reference

Response containing the current redemption status of a Steam purchase. More...

#include <LootLockerPurchasesRequestHandler.h>

Inheritance diagram for FLootLockerQuerySteamPurchaseRedemptionStatusResponse:
Collaboration diagram for FLootLockerQuerySteamPurchaseRedemptionStatusResponse:

Data Fields

ELootLockerSteamPurchaseRedemptionStatus Status = ELootLockerSteamPurchaseRedemptionStatus::Init
 The status of the steam purchase.
Data Fields inherited from FLootLockerResponse
bool success = false
 Whether this request was a success.
int StatusCode = 0
 HTTP Status code from the request to LootLockers backend.
FString FullTextFromServer = ""
 Raw text/http body from the server response.
FLootLockerErrorData ErrorData
 If this request was not a success, this structure holds all the information needed to identify the problem.
FLootLockerRequestContext Context
 Context for the request.

Detailed Description

Response containing the current redemption status of a Steam purchase.

Field Documentation

◆ Status

ELootLockerSteamPurchaseRedemptionStatus FLootLockerQuerySteamPurchaseRedemptionStatusResponse::Status = ELootLockerSteamPurchaseRedemptionStatus::Init

The status of the steam purchase.