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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerPlayerRequestHandler.h>

Data Fields | |
| int32 | instance_id = 0 |
| int32 | variation_id = 0 |
| FLootLockerAsset | asset |
| FString | acquisition_source = "" |
| FString | reason = "" |
| FString FLootLockerObjects::acquisition_source = "" |
| FLootLockerAsset FLootLockerObjects::asset |
| int32 FLootLockerObjects::instance_id = 0 |
| FString FLootLockerObjects::reason = "" |
| int32 FLootLockerObjects::variation_id = 0 |