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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Response containing the lease codes, redirect URLs, current lease status, and intent returned when starting a remote session lease process. More...
#include <LootLockerRemoteSessionRequestHandler.h>


Data Fields | |
| FString | Code = "" |
| The unique code for this leasing process, this is what identifies the leasing process and that is used to interact with it. | |
| FString | Nonce = "" |
| The nonce used to sign usage of the lease code. | |
| FString | Redirect_url = "" |
| A url with the code and nonce baked in that can be used to immediately start the remote authentication process on the device that uses it. | |
| FString | Redirect_url_qr_base64 = "" |
| A QR code representation of the redirect_url encoded in Base64. | |
| FString | Display_url = "" |
| A clean version of the redirect_url without the code visible that you can use in your UI. | |
| ELootLockerRemoteSessionLeaseStatus | Status = ELootLockerRemoteSessionLeaseStatus::Created |
| The status of this lease process. | |
| ELootLockerRemoteSessionLeaseIntent | Intent = ELootLockerRemoteSessionLeaseIntent::login |
| The intent for this lease request. | |
Data Fields inherited from FLootLockerResponse | |
| bool | success = false |
| Whether this request was a success. | |
| int | StatusCode = 0 |
| HTTP Status code from the request to LootLockers backend. | |
| FString | FullTextFromServer = "" |
| Raw text/http body from the server response. | |
| FLootLockerErrorData | ErrorData |
| If this request was not a success, this structure holds all the information needed to identify the problem. | |
| FLootLockerRequestContext | Context |
| Context for the request. | |
Response containing the lease codes, redirect URLs, current lease status, and intent returned when starting a remote session lease process.
| FString FLootLockerLeaseRemoteSessionResponse::Code = "" |
The unique code for this leasing process, this is what identifies the leasing process and that is used to interact with it.
| FString FLootLockerLeaseRemoteSessionResponse::Display_url = "" |
A clean version of the redirect_url without the code visible that you can use in your UI.
| ELootLockerRemoteSessionLeaseIntent FLootLockerLeaseRemoteSessionResponse::Intent = ELootLockerRemoteSessionLeaseIntent::login |
The intent for this lease request.
| FString FLootLockerLeaseRemoteSessionResponse::Nonce = "" |
The nonce used to sign usage of the lease code.
| FString FLootLockerLeaseRemoteSessionResponse::Redirect_url = "" |
A url with the code and nonce baked in that can be used to immediately start the remote authentication process on the device that uses it.
| FString FLootLockerLeaseRemoteSessionResponse::Redirect_url_qr_base64 = "" |
A QR code representation of the redirect_url encoded in Base64.
| ELootLockerRemoteSessionLeaseStatus FLootLockerLeaseRemoteSessionResponse::Status = ELootLockerRemoteSessionLeaseStatus::Created |
The status of this lease process.