LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerLeaderboardDetails Struct Reference

#include <LootLockerLeaderboardRequestHandler.h>

Collaboration diagram for FLootLockerLeaderboardDetails:

Data Fields

FString Created_at = ""
 The date the Leaderboard was created.
 
FString Updated_at = ""
 The date the Leaderboard was last updated.
 
FString Key = ""
 The Leaderboard's Key.
 
FString Direction_method = ""
 The direction of the Leaderboard (Ascending / Descending).
 
FString Name = ""
 The name of the Leaderboard.
 
FString Type = ""
 The type of the Leaderboard (Player / Generic).
 
int Id = 0
 The Id of this leaderboard.
 
FString ulid = ""
 The ulid of this leaderboard.
 
bool Overwrite_score_on_submit = false
 Will the score be overwritten even if it was less than the original score.
 
bool Has_metadata = false
 Does the Leaderboard have metadata.
 
FLootLockerLeaderboardSchedule Schedule
 Schedule of the Leaderboard.
 
TArray< FLootLockerLeaderboardRewardRewards
 A List of rewards tied to the Leaderboard.
 

Field Documentation

◆ Created_at

FString FLootLockerLeaderboardDetails::Created_at = ""

The date the Leaderboard was created.

◆ Direction_method

FString FLootLockerLeaderboardDetails::Direction_method = ""

The direction of the Leaderboard (Ascending / Descending).

◆ Has_metadata

bool FLootLockerLeaderboardDetails::Has_metadata = false

Does the Leaderboard have metadata.

◆ Id

int FLootLockerLeaderboardDetails::Id = 0

The Id of this leaderboard.

◆ Key

FString FLootLockerLeaderboardDetails::Key = ""

The Leaderboard's Key.

◆ Name

FString FLootLockerLeaderboardDetails::Name = ""

The name of the Leaderboard.

◆ Overwrite_score_on_submit

bool FLootLockerLeaderboardDetails::Overwrite_score_on_submit = false

Will the score be overwritten even if it was less than the original score.

◆ Rewards

TArray<FLootLockerLeaderboardReward> FLootLockerLeaderboardDetails::Rewards

A List of rewards tied to the Leaderboard.

◆ Schedule

FLootLockerLeaderboardSchedule FLootLockerLeaderboardDetails::Schedule

Schedule of the Leaderboard.

◆ Type

FString FLootLockerLeaderboardDetails::Type = ""

The type of the Leaderboard (Player / Generic).

◆ ulid

FString FLootLockerLeaderboardDetails::ulid = ""

The ulid of this leaderboard.

◆ Updated_at

FString FLootLockerLeaderboardDetails::Updated_at = ""

The date the Leaderboard was last updated.